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  1. [vEX]

    Dualis Release 13.2 Released

    Category: <b>Nintendo DS</b><br><br>GPU: Fixed rendering of rotoscaled 1D bitmap sprites GPU: Added support for the master char/screen offset setting (text BGs) GUI: Map viewer and OAM viewer now support extended palettes GUI: Map viewer now supports tile flipping GUI: Map viewer...
  2. [vEX]

    64th Note 1.1 Released

    Category: <b>Nintendo 64</b><br><br>02/10/06 - 64th Note v1.1 FINAL released * Proper initialization of tag flags (FIFOFull, CountException) * 1.1 has been stable for a while, it's time to get the memory fix out there. :: 64th Note Official Site :: 64th Note 1.1
  3. [vEX]

    ScummVM 0.8.2 Released

    Category: <b>Multi System</b><br><br>Due to a bug discovered in 0.8.1, which rendered Broken Sword 2 unplayable, we're forced to release ScummVM 0.8.2 "Broken Broken Sword 2". Also, we used this opportunity to fix the WinCE builds, as well as the MacOS X bundle. :: ScummVM Official Site ...
  4. [vEX]

    Gens32 Surreal 1.58 beta Released

    Category: <b>Genesis</b><br><br>1) Lower system request,just a little slower then Gens under 16bpp mode. 2) With my friend ChengZhi's help,several bugs was fixed.Can worked fine under windows98 now. 3) Added/Rewrote/Deleted several filters.Maybe you can find something nicer. 4) 7z supported. 5)...
  5. [vEX]

    Dualis Release 13.1 Released

    Category: <b>Nintendo DS</b><br><br>CPU: Fixed crashes when using SWIs in Thumb mode GPU: Fixed colors of extended palette OBJs in OpenGL mode GPU: Added emulation of the master brightness setting GUI: Improved the map viewer :: Dualis Official Site :: Dualis Release 13.1
  6. [vEX]

    Dualis Release 13 Released

    Category: <b>Nintendo DS</b><br><br>CPU: Optimized Thumb emulation CPU: Added support for mode changes on MOVS CPU: The IntrWait SWI can now be interrupted even when IME=0 (as it would on a real DS) GPU: Added support for main memory (FIFO) display mode GPU: Modfied reference coordinate...
  7. [vEX]

    MESS 0.104 Released

    Category: <b>Multi System</b><br><br>New System Drivers Supported (in no particular order): ------------------------------------------------------ - Exidy Sorcerer (diskless) [Robert] - Sony Playstation (scph3000 J v1.1 01/22/95) [incog] - Sony Playstation (scph3500 J v2.1 07/17/95) [incog] -...
  8. [vEX]

    MAME 0.104 Releases

    Category: <b>Arcade</b><br><br>A new version of MAME has been released, full list of changes here: http://www.mame.net/whatsnew.html. Some derivates have been updated as well. :: MAME 0.104 :: MAME Official Site :: MAME Plus! 0.104 :: MAME Plus! Official Site :: MAME32FX 0.104 :: MAME32FX...
  9. [vEX]

    SnesPSP_TYL 0.3 Released

    Category: <b>PSP</b><br><br>[NEW] mode 7 optimizations when no rotation is used (maps in rpg, ...). Does not apply to fzero, mario kart, ... [NEW] now 2 versions ! the "me" one is using media engine for sound mixing. [NEW] roms can be deleted from file browser (press SELECT). [NEW] savestates...
  10. [vEX]

    Quickplay 3.8.3 Released

    Category: <b>Multi System</b><br><br>This is generally a bug-fixing release, and its recommended you update. Most important changes include: • Add support for media images/icons inside ZIP files (and ONLY zip files) • Uncompress File Picker uncompresses all files first • Add a ROM doesnt use...
  11. [vEX]

    pSX emulator 1.1 Released

    Category: <b>Playstation</b><br><br>• ALT+F4 now exits the emulatoer • Pressing F1/Shift+F1 switches back to windowed mode for file dialog • *.mcr files are shown in memory card dialog • Option to disable status icons (CD/XA/MR, etc..) - disabled by default • dbghelp.dll is now optional...
  12. [vEX]

    MAME GP2X 1.5 Released

    Category: <b>GP2X</b><br><br>- Hardware video scaling / stretching in horizontal and vertical mode (faster). - Screen is updated now with a single video buffer (faster). - Added 20 new romsets from MAME 0.35b3 (total supported games now is 1083!): Breywood (breywood), Cadillacs and Dinosaurs...
  13. [vEX]

    GameEx 5.52 Released

    Category: <b>Arcade</b><br><br>Enhancements • A new theme with two variations is now included - "MCE Glossy" and "Default New". Many thanks to Alan R. The MCE Glossy theme really is something special and worth the download. • There is a new theme picker available right within GameEx to allow...
  14. [vEX]

    Mednafen 0.4.8 Released

    Category: <b>Multi System</b><br><br>0.4.8: PCE: Loading a physical CD will now print out a list of available devices. NES: Blip_Buffer's highpass filtering capabilities(for DC-offset removal) are now used instead of a custom function. Modified the included libintl so that it will compile...
  15. [vEX]

    Gebea Release 11 Released

    Category: <b>GameBoy Advance</b><br><br>CPU: Optimized Thumb emulation. Also minor speed improvements in ARM emulation. CPU: Fixed various bugs. GPU: Fixed a number of OBJ-related bugs. MMU: Added the missing DMA0 channel. MMU: Fixed some IRQ quirks. ..And probably some other things I've forgot...
  16. [vEX]

    EmuZWin 2.7 Release 2.6 Released

    Category: <b>ZX-Spectrum</b><br><br>[-] ZXAsm++ reworked and moved to a separate DLL (sources for ZXAsm++ are opened and packed with other stuff in add-ons archive). [-] Some small fixes and improvements in the interface. :: EmuZWin Official Site :: EmuZWin 2.7 Release 2.6
  17. [vEX]

    Mednafen 0.4.7 Released

    Category: <b>Multi System</b><br><br>0.4.7: Fixed the NES PPC AltiVec resampling code by properly aligning an output array. Fixed NES sound emulation on 32-bit platforms(omitting the buffer size to Blip_Buffer::set_sample_rate() was causing an assert to go off on <64-bit platforms). 0.4.6...
  18. [vEX]

    GameEx 5.48 Released

    Category: <b>Arcade</b><br><br>• After listening to some feedback (and criticism), and so everyone can fully evaluate all features, the only feature that requires registration of GameEx - GameExtender (one of the many non emulation related features of GameEx), can now be used on initial start of...
  19. [vEX]

    ScummVM 0.8.1 Released

    Category: <b>Multi System</b><br><br> General: - More descriptive game titles in all engines. - Fixed crash when trying to apply aspect-ratio correction to games that cannot use it. - Fixed potential security vulnerability with oversized PATH environment variables. - Lowered the...
  20. [vEX]

    Cologne 0.1 Released

    Category: <b>GameBoy Advance</b><br><br>V0.1 - 2006-01-30 (FluBBa) - Initial release. V0.0 - 2006-01-25 (FluBBa) - Started Coding. :: Cologne Official Site :: Cologne 0.1

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