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  1. [vEX]

    GameEx 5.47 Released

    Category: <b>Arcade</b><br><br>5.47 • Fixes bug in 5.46 where emulators not available on start page. 5.46 • Fixes not returning to GameEx after exiting MAME Game on some systems. • Fixes favourites not showing when MAME not being used. :: GameEx Official Site :: GameEx 5.47
  2. [vEX]

    Pasofami 1.5g Released

    Category: <b>Multi System</b><br><br>Pasofami a Game Boy, NES and SNES emulator for Windows was updated, page is in japanese so I have no idea what's new. :: Pasofami :: Pasofami 1.5g
  3. [vEX]

    Mednafen 0.4.5 Released

    Category: <b>Multi System</b><br><br>0.4.5: drivers/opengl.cpp now includes the GL header files AFTER the header file that eventually loads config.h is included to fix compilation on Mac OS X. Redefined SFEND from { 0 } to { 0, 0, 0}, and fixed older code to use the SFEND macro, to fix...
  4. [vEX]

    GameEx 5.45 Released

    Category: <b>Arcade</b><br><br>• When viewing game artwork full screen you can now navigate through the other artwork without going back, and can also view the snap even if your using video previews. A feature request asked for several times. • More intuitive display initialisation: • If...
  5. [vEX]

    Arculator 0.5 Released

    Category: <b>Acorn Archimedes</b><br><br>• Working 82c711 emulation. This allows high density disc access and avoids the hanging bug in 1772 emulation • Along with 82c711 emulation comes IDE hard disc emulation • Preliminary FDI support (1772 only) • Increased frequency of keyboard/mouse...
  6. [vEX]

    MAME GP2X 1.4 Released

    Category: <b>GP2X</b><br><br> - Added 24 new romsets from MAME 0.35b1-b5 (total supported games now is 1061 !): MAME 0.35b1: Rolling Thunder (rthunder), Pocket Gal (pcktgal), Pocket Gal (bootleg) (pcktgalb) MAME 0.35b2: Ikari Warriors (US) (ikari), Ikari Warriors (Japan) (ikarijp), Ikari...
  7. [vEX]

    Hoxs64 1.0.4.7 Released

    Category: <b>Commodore 64</b><br><br>22 January 2005 v1.0.4.7 ======================== 1) Sound bug fix to "resampling" mode. 22 January 2005 v1.0.4.6 ======================== 1) Added SID "resampling" and "down sampling" options to the emulation settings page. Previous versions implemented...
  8. [vEX]

    GameEx 5.44 Released

    Category: <b>Arcade</b><br><br>• Much more intuitive for new users setting up MAME for the first time. If the games list has never been created it will prompt to update. • For GameExtender, all artwork is now also cycled when a game is launched even when the Game information page has been...
  9. [vEX]

    History.dat 1.06 Released

    Category: <b>Arcade</b><br><br>A new version of History.dat has been released. Check out the official site for the latest additions and information. :: History.dat Official Site :: History.dat 1.06
  10. [vEX]

    EmuZWin 2.7 Release 2.5b Released

    Category: <b>ZX-Spectrum</b><br><br>[-] working in Windows9x fixed. :: EmuZWin Official Site :: EmuZWin 2.7 Release 2.5b
  11. [vEX]

    NDS NeoPop 0.3 Released

    Category: <b>Nintendo DS</b><br><br>New version of NDS NeoPop out, couldn't find a list of changes though. :: NDS NeoPop Official Site :: NDS NeoPop 0.3
  12. [vEX]

    clrmamepro 3.83c Released

    Category: <b>Arcade</b><br><br>• fixed: biosset assignment routine didn't handle some clone sets correctly :: clrmamepro Official Site :: clrmamepro 3.83c
  13. [vEX]

    GameEx 5.43 Released

    Category: <b>Arcade</b><br><br>5.43 • Fixes big unnecessary slow downs when GameExtender enabled in certain circumstances. • Sorry about that. 5.42 •Fixes GameEx crashing when launching MAME games when not using controls.ini 5.41 • Lots of improvements to GameExtender • More stable. •...
  14. [vEX]

    clrmamepro 3.83b Released

    Category: <b>Arcade</b><br><br>• misc: removed scanner checkbox-bindings (missing + name check / unneeded check + name check) so you can toggle each checkbox now independly. For unsafe scans you'll see a warning. • fixed: several 64bit rom-filesize issues (including scanner, rebuilder, setinfo...
  15. [vEX]

    Hoxs64 1.0.4.5 Released

    Category: <b>Commodore 64</b><br><br>16 January 2005 v1.0.4.5 ==================== 1) The length of time taken to reset the noise waveform via the "test bit" has been set to 7 seconds. Version 1.0.4.2 and lower never reset the noise waveform. Version 1.0.4.3 accommodated the SounDemons emulation...
  16. [vEX]

    GameEx 5.40 Released

    Category: <b>Arcade</b><br><br>5.40 • Fixes other applications and html applications not available if no emulators defined in recent versions. This was due to undocumented (I forgot to mention) in recent versions where if mame and emulators not used at all then GameEx would show a flat start...
  17. [vEX]

    SMSAdvance 1.4 Released

    Category: <b>GameBoy Advance</b><br><br>- Added fake support for sprite collision (option). :: SMSAdvance Official Site :: SMSAdvance 1.4
  18. [vEX]

    DSemu 0.4.10 Released

    Category: <b>Nintendo DS</b><br><br>- Sprite support fixed. Homebrew demos with sprites should now start to work. - Support for some 8 bit graphics modes with palletes. - Fixed crash that occurred occasionally in mode 5 rendering. - Workaround for a thumb emulation bug that occurs with devkitpro...
  19. [vEX]

    WinVICE 1.19 Released

    Category: <b>Commodore 64</b><br><br>** General ---------- - Fixed "RESTORE key works only once" bug. - Fixed compilation with GCC4. ** C64 changes -------------- - Fixed an opcode execute problem with the +60k expansion. - New c64 256k expansion support. ** VIC-II --------- - Fixed switch...
  20. [vEX]

    Mednafen 0.4.3 Released

    Category: <b>Multi System</b><br><br>0.4.3: (Note: PCE CD save states created in previous versions will not work very well with this release) Fixed a compilation problem in cdromif.cpp regarding NULL on *BSD platforms by including <string.h>. Lynx: Fixed the constructor and destructor...

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