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  1. [vEX]

    clrmamepro 3.85b Released

    Category: <b>Arcade</b><br><br>3.85b • fixed: profiler doesn't list new dats 3.85a • added: rebuilder advance option for a remove-only run. Although you have to specify a destination folder. Disabling the 'normal' remove-rebuilt-source option will disable that advanced option, too • added...
  2. [vEX]

    ZSNES WIP March 19th Released

    Category: <b>SNES</b><br><br>• ALL: DSP-3 support (thanks Jonas Quinn for fixing a bug in processing code). [Overload, Feather, Nach] • ALL: Workaround to fix crashing of certain games (Sim City Pal and Super Tetris 2 + Bombliss) on resolution change. [Jonas Quinn] • ALL: Fixed bug where...
  3. [vEX]

    GameEx 5.83 Released

    Category: <b>Arcade</b><br><br>• There's now the facility to view Favourites (we spell it like that in England) by System/Emulator. • After exiting from a random game you will be left on the game information page for the game, so you can see what it is, and add it to favourites. • DVD's module...
  4. [vEX]

    Dualis Release 18.1 Released

    Category: <b>Nintendo DS</b><br><br>CPU: Modified the code for SWI 3-6 a bit APU: Reduced sound latency. If this causes problems on slower computers you can enable a larger buffer in dualis.ini APU: Corrected sound looping in most cases APU: Improved resampling quality a bit (PCM8...
  5. [vEX]

    MAME GP2X 1.9 Released

    Category: <b>GP2X</b><br><br>- Really faster (compiler settings, optimized memcpy in asm, etc). - Support for extra 16 Mb of upper RAM memory. Enough to play Metal Slug with sound for example. Thx, Rlyeh and Unai. - Some fixes in the sound (sound is not modified when a new game is selected and...
  6. [vEX]

    Dualis Release 18 Released

    Category: <b>Nintendo DS</b><br><br>*BLEEP BLEEP BLOP* APU: Added rudimentary sound emulation MMU: Added handling of sound registers GUI: Added a sound master enable option on the audio tab GUI: Fixed a bug where multiple instances of the same dialog window could be opened at once...
  7. [vEX]

    Dualis Release 17.2 Released

    Category: <b>Nintendo DS</b><br><br>CPU: Added a few missing LDM/STM instructions CPU: Added MRS/MSR SPSR CPU: SWI 3 emulation is more accurate MMU: Fixed some timer bugs MMU: Fixed some VRAM mapping bugs MMU: Fixed handling of out-of-bounds ROM accesses GUI: Fixed some bugs...
  8. [vEX]

    RockNES 5.00 beta 1 Released

    Category: <b>NES</b><br><br>- Major CPU core rebuilding, now using cycle precision timing. - Opcode 3Ch emulated (NOP6) for our playing needs. - Major APU timing, output and core fixes, much more accurate and clean. - Major PPU timing fix, pass OK through test ROMs. - Optional sound quirk...
  9. [vEX]

    Cologne 0.4 Released

    Category: <b>GameBoy Advance</b><br><br>* Fixed the NMI bug. * Added 16bit sound mixing. * Optimised some of the shift instructions. * Optimised DD/FD instructions. :: Cologne Official Site :: Cologne 0.4
  10. [vEX]

    iDeaS 1.0.0.8c Released

    Category: <b>Nintendo DS</b><br><br>Okay people, the time has come to release a new version of iDeaS, or better, an upgrade to the 0.8 version. Why the branching? Easily explained: a few more improvements were planned and now being implemented but, surprise surprise!, they haven't been...
  11. [vEX]

    Dualis Release 17.1 Released

    Category: <b>Nintendo DS</b><br><br>GPU: Fixed some errors in the OpenGL and Direct3D renderers when alpha blending was used MMU: Added the 64 kB of GBA cart save RAM MMU: Fixed mirrored 8-bit writes to WRAM GUI: Added an auto update mode to the disassembler GUI: Fixed some minor...
  12. [vEX]

    UberNES 3 revision 1 Released

    Category: <b>NES</b><br><br>Added comprehensive movie support • A polished interface makes recording and playing movies easy - no matching of movie filenames to ROM filenames is required. • Movie files are highly compressed - 20 minutes of gameplay typically compresses down to about 5 KB. •...
  13. [vEX]

    EmuZWin 2.7 Release 2.8 Released

    Category: <b>ZX-Spectrum</b><br><br>[-] Last fixes in version 2.7 before starting developing version 2.8 (some bugs in the Debugger, Assembler window). :: EmuZWin Official Site :: EmuZWin 2.7 Release 2.8
  14. [vEX]

    ZSNES WIP March 7th Released

    Category: <b>SNES</b><br><br>• ALL: Gamma message is now correct. (yes you can use gamma in any port in any video mode now) [Nach] • ALL: Fixed crash after SuperFX savestates are loaded. [Jonas Quinn] • ALL: Made anti aliasing comment more clear (thanks Jipcy for pointing it out). [Nach] •...
  15. [vEX]

    GameEx 5.78 Released

    Category: <b>Arcade</b><br><br>Enhancements: • Support for .OGM video files. • Support for .KAR Karaoke files. • New option in attract mode/screensaver to only launch your stored favourites. • Registered users get the new DVD's (AKA DVD's on Disk module), which allows playing and access of...
  16. [vEX]

    MAME GP2X 1.8 Released

    Category: <b>GP2X</b><br><br>- Auto-fire support. - Volume control really fixed. Also press VolUp+VolDown simultaneously to go back to default volume level. - New YM3812 sound core with better quality (MAME 0.35b6): Snow Bros, Hellfire, Gemini Wing, Bubble Bobble, etc. - Improvements in DrZ80...
  17. [vEX]

    pSX emulator 1.3 Released

    Category: <b>Playstation</b><br><br>• Fixed several GTE bugs (Crash Bandicoot 3 + others) • More accurate SPU noise and FM (FF7 and ChronoCross sound correct) • Set mask bit for lines (MGS frequency display now works) • Fixed bug where primitive coordinates were not sign extended (ChronoCross) •...
  18. [vEX]

    EmuZWin 2.7 Release 2.7 Released

    Category: <b>ZX-Spectrum</b><br><br>[-] Core emulation fixed for all undocumented instructions (including BIT n,(HL)). Now ZEXALL test and other tests are executed exact as on real Spectrum machine. A selection of Z80 chip clone added into configuration. Thanks to Boo-boo, Wlodek, CHRV, Smt. [-]...
  19. [vEX]

    Dualis Release 17 Released

    Category: <b>Nintendo DS</b><br><br>CPU: Added SWI 3 and 6 CPU: Fixed some problems with SWI 5 CPU: Modfied MSR a bit GPU: Added support for the VTX_DIFF command GPU: Fixed some bugs with rotation parameters on the sub core GPU: Fixed the GL_INVALID_OPERATION error that could...
  20. [vEX]

    clrmamepro 3.85 Released

    Category: <b>Arcade</b><br><br>• added: profiler option to allow/forbid merging between different systems (e.g CVS with Standard in the hunchback sets) default value is: ALLOW :: clrmamepro Official Site :: clrmamepro 3.85

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