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Category: <b>Nintendo DS</b><br><br>
:: iDeaS Official Site
:: iDeaS 1.0.0.8c
Okay people, the time has come to release a new version of iDeaS, or better, an upgrade to the 0.8 version.
Why the branching? Easily explained: a few more improvements were planned and now being implemented but, surprise surprise!, they haven't been included.
Thank a few people, like the one who constantly scans the site folders for betas and downloaded the same file you can grab now (leaking an already to-be-released version, what's the point of it? It's not like I put any betas on the site XD), or those who bug Evrain in MSN for Mariokart DS and Nintendogs, or a few warez forum drooling over each new version of the program.
So, sorry folks, you'll have to just cope with what is here (a good chunk of the work, if you ask me, just a few bugs to be ironed out, in addition to other improvements you won't see for now, as I said) and try to play Castlevania with a few messed layers.
Here's the changelog:
- Fixed a bug in palette settings
- Fixed a bug in texture management
- Fixed a bug in Z-Buffer management
- Fixed a bug in sprite 's tiles selection
- Fixed palette errors in Mode 3
- Fixed a bug in IRQ DMAs for ARM9 CPU
- Fixed a few bugs in firmware language selection (Polarium in Italian, yay!)
- Added an ini configuration file
- Added preliminary key customisation functions
Why the branching? Easily explained: a few more improvements were planned and now being implemented but, surprise surprise!, they haven't been included.
Thank a few people, like the one who constantly scans the site folders for betas and downloaded the same file you can grab now (leaking an already to-be-released version, what's the point of it? It's not like I put any betas on the site XD), or those who bug Evrain in MSN for Mariokart DS and Nintendogs, or a few warez forum drooling over each new version of the program.
So, sorry folks, you'll have to just cope with what is here (a good chunk of the work, if you ask me, just a few bugs to be ironed out, in addition to other improvements you won't see for now, as I said) and try to play Castlevania with a few messed layers.
Here's the changelog:
- Fixed a bug in palette settings
- Fixed a bug in texture management
- Fixed a bug in Z-Buffer management
- Fixed a bug in sprite 's tiles selection
- Fixed palette errors in Mode 3
- Fixed a bug in IRQ DMAs for ARM9 CPU
- Fixed a few bugs in firmware language selection (Polarium in Italian, yay!)
- Added an ini configuration file
- Added preliminary key customisation functions
:: iDeaS Official Site
:: iDeaS 1.0.0.8c