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  1. [vEX]

    VICE 1.22 Released

    Category: <b>Commodore 64</b><br><br>C128 changes: - Added 2 MHz mode support (experimental). - The cursor keys are mapped differently in C64-mode now. - Fixed C64-mode autostart support. VIC20 changes: - Improved the sound emulation where the 'volume change click' is concerned, and normalized...
  2. [vEX]

    DeSmuMe 0.7.3 Released

    Category: <b>Nintendo DS</b><br><br>gtk-glade: - Full localization using intltool/gettext. [evilynux] general: - Added a README.TRANSLATION documenting the localization process. [evilynux] MacOS X: - Initial version of the Mac interface added. [Jeff B] :: DeSmuMe Official Site :: DeSmuMe 0.7.3
  3. [vEX]

    MAME32FX 0.118 Released

    Category: <b>Arcade</b><br><br>- Updated to MAME 0.118 - MAME32 0.118 :: MAME32FX Official Site :: MAME32FX 0.118
  4. [vEX]

    MESS 0.118 Released

    Category: <b>Multi System</b><br><br>New System Drivers Supported (in no particular order): - Amiga 1000 PAL-OCS [Ernesto Corvi] - Atari ST (not working) [Curt Coder] - Atari Mega ST (not working) [Curt Coder] - Sega Dreamcast (not working) [R. Belmont] System Driver Changes: - [A2600] Fixed...
  5. [vEX]

    Ootake 1.22 Released

    Category: <b>Turbografx 16</b><br><br>- Operation speed & timing of CPU has been elaborately adjusted. In the visual scene of "Private Eyedol", the problem that the display in the upper part of the screen blinked uncommonly occasionally was solved. In a lot of other games, I think that it...
  6. [vEX]

    EasyMame 5.6.1 Released

    Category: <b>Arcade</b><br><br>- Fixed minor bugs in the rom scanning code - Better support for the new mame option joystick_map. :: EasyMame Official Site :: EasyMame 5.6.1
  7. [vEX]

    MAME 0.118 Releases

    Category: <b>Arcade</b><br><br>Quote from MAMEDev: The latest official release of MAME is now available on the Latest Release page. This release is the first official version with the updated input system support. Hopefully most of the issues were dealt with during the development cycle, but if...
  8. [vEX]

    bsnes 0.022 Released

    Category: <b>SNES</b><br><br>Today marks a milestone for bsnes, and possibly for SNES emulation as a whole. With this new release, bsnes' compatibility has now reached 100.0%, with zero game-specific hacks. With every last commercially released game tested by both FitzRoy and tetsuo55 for at...
  9. [vEX]

    Ootake 1.21 Released

    Category: <b>Turbografx 16</b><br><br>- The operation timing of CD-DA (CD sound source) play processing was elaborately brought close to a real machine. I think that the timing of the voice and the image became it in a lot of games as well as a real machine. - Processing related to the memory...
  10. [vEX]

    EasyMame 5.6 Released

    Category: <b>Arcade</b><br><br>- Adapted the rom scanning to the new mame.117u1 build. Because of this changes Easymame isn't compatible anymore with older mame versions. - Added all new mame options. - Updated some things to Vista conformity (both visual and under the hood) :: EasyMame Official...
  11. [vEX]

    YAPE 0.76 Released

    Category: <b>Commodore</b><br><br>• SID ADSR delay bug implemented (sounds way better!) • implemented subcycle serial drive accuracy (in VHA mode) • many bugfixes :: YAPE Official Site :: YAPE 0.76
  12. [vEX]

    Hoxs64 1.0.4.26 Released

    Category: <b>Commodore 64</b><br><br>1) VIC timing fixes :: Hoxs64 Official Site :: Hoxs64 1.0.4.26
  13. [vEX]

    WinUAE 1.4.3 Released

    Category: <b>Amiga</b><br><br>New features: - Built-in lha/lzh and lzx support. - Mount archives as a harddrive with transparent, recursive (archives inside archive) decompression. Supported: zip, 7zip, rar (unrar.dll or archiveaccess.dll required), lha/lzh, lzx. - A3000 Kickstart ROM and...
  14. [vEX]

    Hoxs64 1.0.4.25 Released

    Category: <b>Commodore 64</b><br><br>1) VIC timing fixes. Stray pixels have been removed from the Tsunami Demo. :: Hoxs64 Official Site :: Hoxs64 1.0.4.25
  15. [vEX]

    Ootake 1.20 Released

    Category: <b>Turbografx 16</b><br><br>- In "Gradius","Salamander" and "Parodius", when "Load State" is done, the bug that the pad was not able to be operated (generated from v1.15) was corrected. - Operation speed & timing of CPU has been elaborately adjusted. At the stage clear of "Parasol...
  16. [vEX]

    MAME GP2X 4.6 Released

    Category: <b>GP2X</b><br><br>- Improved the System 16 driver (MAME 0.36b1): Several new System 16 games are playable (Moonwalker, Shadow Dancer, etc). - Added the Sprite Manager support, required for the new System 16 driver. - Updated UPD7759 sound core (MAME 0.36b1), to improve the digitized...
  17. [vEX]

    Ootake 1.19 Released

    Category: <b>Turbografx 16</b><br><br>- The operation timing of CD-DA(CD sound source) play processing was brought close to a real machine. In "Double Dragon II", "Kisou Louga", "3x3 Eyes", "Laplace no Ma" and "Linda Cube", etc., the timing of "Sound and picture" has improved. Perhaps, all the...
  18. [vEX]

    clrmamepro 3.103 Released

    Category: <b>Arcade</b><br><br>• added: download (current set/current parent/all listed) functionality • misc: replaced biosset hacks with full support for new MAME biossystem • fixed: exception in direct mame import (when using bad exe files) • fixed: rare issue when profiler tree icons become...
  19. [vEX]

    fMSX PSP 3.3.2 Released

    Category: <b>PSP</b><br><br>• 60% increase in rendering speed--MSX2 titles run at 100% speed at 222MHz • Fixed buffer overflow error affecting units without a battery (thanks to Alpha Beta for tracking it down) :: fMSX PSP Official Site :: fMSX PSP 3.3.2
  20. [vEX]

    ColEm PSP 2.2.2 Released

    Category: <b>PSP</b><br><br>• Fixed buffer overflow error affecting units without a battery :: ColEm PSP Official Site :: ColEm PSP 2.2.2

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