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  1. [vEX]

    Model 2 Emulator 0.5a Released

    Category: <b>Arcade</b><br><br>This is a small bugfix release: Fixed (hopefully at last) the analog wraparound bug. Fixed wrong colour table translation in vcop madium and expert levels. Added a couple of useful features: Launch game from commandline (just add the driver name. ex: Emulator.exe...
  2. [vEX]

    Ootake 1.06 Released

    Category: <b>Turbografx 16</b><br><br>- The screen display processing part was sped up. I think that processing lightened in some measure of a personal computer environment so not fast. - Additionally, a detailed part has been improved and corrected. :: Ootake Official Site :: Ootake 1.06
  3. [vEX]

    Hoxs64 1.0.4.19 Released

    Category: <b>Commodore 64</b><br><br>1) Fixed assertion failure whilst using the monitor with a disabled 1541 disk drive. :: Hoxs64 Official Site :: Hoxs64 1.0.4.19
  4. [vEX]

    Dualis Release 20.4 Released

    Category: <b>Nintendo DS</b><br><br>CPU: Fixed a bug in the division SWI CPU: Improved IRQ handling a bit CPU: Added emulation of GetCrc16, GetSineTable, GetPitchTable and GetVolumeTable GPU: Fixed a bug in the backdrop color selection that would sometimes occur GPU: Fixed a bug in the...
  5. [vEX]

    MAME GP2X 3.9 Released

    Category: <b>GP2X</b><br><br>A lot of improvements done by Slaanesh: - Updated threaded sound core. Restart with each game for better reliability. No more disappearing sound for games. - Major bug fix in FM sound, no more disappearing sound in FM based games! ie. Bobble Bobble, Black Tiger...
  6. [vEX]

    Model 2 Emulator 0.5 Released

    Category: <b>Arcade</b><br><br> This release fixes several playability bugs in Daytona USA (analog controls wraparound and windows disappearing when going to fullscreen) and adds a new playable game: Motor Raid. It also contains a modified color lookup table processing that improves the colors...
  7. [vEX]

    Hoxs64 1.0.4.18 Released

    Category: <b>Commodore 64</b><br><br>1) Minor adjustment to the VIC under-border background colour logic. The "1993" part of "Totally Stoned 2" by Booze Design is now pixel exact as seen on a real C64C. :: Hoxs64 Official Site :: Hoxs64 1.0.4.18
  8. [vEX]

    MAME32FX 0.115 Released

    Category: <b>Arcade</b><br><br>Updated to MAME 0.115 - MAME32 0.115a Some good fixes/hacks from various sources: • Fixed MAME Testers bug Batrider0114Red. • Fixed MAME Testers bug Battleg0113u4Red. • Fixed MAME Testers bug Blktiger37b15Gre. (Robiza) • Fixed MAME Testers bug Bonzeadv0107Red...
  9. [vEX]

    Hoxs64 1.0.4.17 Released

    Category: <b>Commodore 64</b><br><br>1) Adjustment to the VIC sprite Y expand register. The game Flying Shark now displays correctly. 2) Adjustment to the CIA serial shift register to raise the initial byte complete IRQ after 15 timer underflows instead of 16 timer underflows. The game Athena...
  10. [vEX]

    Nestopia 1.37 Released

    Category: <b>NES</b><br><br>Shell Additions: • Menu option for DIP switch window popup on file load. • Movie recording now supported during netplay. Shell Changes: • Smaller netplay data packets. • Minor GUI adjustments. • Refactoring. Shell Fixes: • Scaling artifacts with NTSC filter on...
  11. [vEX]

    Hoxs64 1.0.4.16 Released

    Category: <b>Commodore 64</b><br><br>1) The VIC emulation as been enhanced to include a 4 pixel delay before responding to changes to the sprite multicolor register. Stray pixels have been removed from the "Krestage 3" Demo by Crest 50 pixel sprite upper border. :: Hoxs64 Official Site :: Hoxs64...
  12. [vEX]

    MEKA 0.72 Released

    Category: <b>SMS|GG</b><br><br>- First of all, the video system was converted to use hi-color modes (no more palettized/indexed mode, welcome to the 21th century!), effectively increasing compatibility and glitches with newer video hardware, overally simplifying development, and allowing proper...
  13. [vEX]

    Ootake 1.05 Released

    Category: <b>Turbografx 16</b><br><br>- In "Windows Vista", when the dialog to open ROM-image is displayed, the bug that Ootake closed uncommonly (generated by v1.04) was corrected. - In playing "Hu-CARD game", when "F1" key is pushed while pressing "Ctrl" key, not reset but "CD Play" was made...
  14. [vEX]

    iDeaS 1.0.1.5 Released

    Category: <b>Nintendo DS</b><br><br>• Added LDRD and STRD opcodes. • Added HuffUnComp BIOS function. • Added Square Root BIOS function. • Added command line options. • Added zipped rom support (the emulator slows down). • Added basic frameskip. • Added support for M3, Supercard CF and Supercard...
  15. [vEX]

    Hoxs64 1.0.4.15 Released

    Category: <b>Commodore 64</b><br><br>1.0.4.15: 1) Fixed restore key freeze bug introduced in v1.0.4.12. 1.0.4.14: 1) Added 25 pixel sprite feature used in the "Krestage 3" Demo by Crest. The demo will now run unpatched. 2) Bug fix to broken sprite timing introduced in v1.0.4.12 that was noticed...
  16. [vEX]

    B-EM 1.4 Released

    Category: <b>BBC Micro</b><br><br>• 65c012 tube emulation (+ Master Turbo) - from 4mhz to 64mhz • Fixed bug in ARM tube emulation • Sideways ROMs supported in Master emulation • Windows version now releases unneeded CPU time • Sound should hopefully be better :: B-EM Official Site :: B-EM 1.4
  17. [vEX]

    Hoxs64 1.0.4.13 Released

    Category: <b>Commodore 64</b><br><br>1) Bug fix to Win9x file open/save dialogs introduced in v1.0.4.12. :: Hoxs64 Official Site :: Hoxs64 1.0.4.13
  18. [vEX]

    MAME GP2X 3.8 Released

    Category: <b>GP2X</b><br><br>- DIP-Switches support. - Merge witch Chui's MAME4ALL Alpha v2. - Sarge controls fixed. - Fix in the samples support. Thx, Slaanesh. - New icons by DaveC have been included. :: MAME GP2X Official Site :: MAME GP2X 3.8
  19. [vEX]

    WinUAE 1.4.2a Released

    Category: <b>Amiga</b><br><br>Bugs fixed: - Path handling problems fixed. If you still have problems with paths, select Paths-panel "WinUAE default (old)" and click "Reset to defaults" and then manually adjust paths if needed. - Windows 98SE (and ME?) incompatibility. :: WinUAE Official Site ...
  20. [vEX]

    Hoxs64 1.0.4.12 Released

    Category: <b>Commodore 64</b><br><br>1) Added disk image, T64 and SID file inspector to the Auto Load dialog box. 2) Added Quick Load to the Auto Load dialog box for fast loading PRG files from a CBM DOS disk image. 3) Minor adjustment to the SID noise waveform. The California Games title music...

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