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  1. Rice

    For Rice's unofficial Daedalus D3D8 Rel. 2 bugs report

    Report your problems here.
  2. Rice

    The unofficial Daedalus D3D8 Rel. 2 is here, binary and src

    *** Please read all the readme file included in this ZIP package before you ask questions *** Unofficial Daedalus D3D8 Release 2 Readme ========================================= A. What's new: 1. Better frame buffer supports 2. Better texture alignment. 3. New games and new ucodes supported...
  3. Rice

    Feedback for Unofficial Daedalus D3D8 Rel 2 Beta ...

    Please post your feedback here for the beta testing.
  4. Rice

    Windows XP Pro, how to recover it?

    My laptop has Windows XP Professional. It crashes a few times because of the battery and power supply. Today when I boot it, command line CHKDSK asked me to do disk check and losing file fixing, I was stupid to follow it, and resulted a dead system. It can not boot anymore, during the boot, msg...
  5. Rice

    See the new unofficial Daedalus D3D8 0.08 plugin

    http://www.emutalk.net/showthread.php?s=&postid=56699#post56699
  6. Rice

    Here it is, the Unofficial Daedalus D3D8 plugin binary

    Just like StrmnNrmn, I would like to get the plugin out, then I can start to merge the two different versions of the Daedalus D3D plugin, StrmnNrmn version and my version. Another reason for me to do this release is because I need to a take some rest, to ease myself from sitting before the...
  7. Rice

    Cycle type in GBI2

    Trying to get cycle type from the SetOtherMode_H, it is straight forward to get the value from the ucode, but it seems not working all the time, or it is game depended, works for some games, and apperently wrong for other GBI2 games, anyone has better idea?
  8. Rice

    DaedalusD3D8 wip shots

    Like to show some shots that you have never seen before. Need to mention that these shots are not from the Daedalus Graphics Plugin 0.08b-Pre 2, but from my own working in Unofficial DaedalusD3D 0.7b plugin source. I did not see that StrmnNrmn has released his offical plugin 0.08b-pre2 until I...
  9. Rice

    How it the new TR64ogl 0.4?

    Has anyone tried the new TR64ogl 0.4 packed in the 1964 0.8.3?
  10. Rice

    Does anyone have slowing down problem after playing 10-20 mins

    Does anyone have this problem that 1964 will slow down after playing a while?
  11. Rice

    What is Texel1 in combine mode?

    A lot of combine modes are using both Texel0 and Texel1, where Texel1 is coming from?
  12. Rice

    Is OpenGL generally slower than D3D or Glide?

    Not sure, but I feel it is slower on my PC.
  13. Rice

    Anywhere to fine Dexdrive .N64 file format info?

    Anywhere to find Dexdrive .N64 file format info? Does anyone have Dexdriver N64 file format info?
  14. Rice

    Well, 1964 can not do native save for you, but have you tried...?

    1. Do you know which native save type should be used in the game? 2. Have you tried to modified the game options to select the correct native save type? SRAM and FLASHRAM are always getting problems, try to set the game option correctly instead of using the options "All Used Type" or "First Use...
  15. Rice

    How bad is audio in 1964?

    If using Azimer's latest plugin, how bad is audio is current 1964? by comparing to PJ64. I have found some reasons, the one major reason is that audio does not get so higher priority in 1964 as it is in PJ64 and Apollo. That is easy to make change. I feel audio is still not bad in current...
  16. Rice

    Does anyone know if the infinite air/oxygen code working for Rayman2

    It does not work for me. Instead of getting infinite air, my rayman gets instantly die.
  17. Rice

    Net play, anyone want to do it?

    Does any one would like to join the project, to make a common net play plugin, which will be share among the most of the emulators? I don't think Kaillera is the right direction to go, it is probably a place to meet someone to play game on the net, but not likely a way to achieve better speed...
  18. Rice

    How slow is Kaillera net play ?

    I have not tried net play yet. I am on dial up, and I know it is slow. I would like to know how slow it is. If you can, please try some of the multi player games with Kaillera, and tell me the fps count. After the net play, go to the single player mode, play the same game locally yourself, and...
  19. Rice

    Martin, can you fix 1964 webpage?

    1964 page is down, can you take a look and fix it?
  20. Rice

    New features in 0.72!

    I guess most people have not found and known all the new features in 0.7.2. Except the emu core error problem which could be fixed by pick unlink option,(of course this is a big problem, will be fixed soon), 1974 0.7.2 is still quite stable and very fast, you should be able to find the many...

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