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Awesome thanks for that Chaoszerox, can't wait till you upload them, It may actually make me bothered to work on character textures.
I challenge someone to dump these textures (not sure if it's 1 or 2), something I could not do after ~ an hour of trying....target textures are circled in yellow, and are his legs and beard. This is kakariko village, the "boss of the carpenters". I'm beginning to think it's impossible to dump...
http://i756.photobucket.com/albums/xx209/cahosanimex/2010 OoT work/THELEGENDOFZELDA-0.jpg
On an unrelated note, I read some very interesting stuff here, project related, particularly the shield part under 'Cartridge Versions'
http://www.zeldawiki.org/The_Legend_of_Zelda:_Ocarina_of_Time
The most up-to date official version of the Zelda OoT Community Retexture Project is on the first post, v4. v5 should be comming out not too long from now if the contributions continue, it was actually already suppose to come out, but was post-poned til more new textures are made.Is there an updated pack with the latest textures that were made?
I don't understand this part, but don't go messing with the filenames or the textures WILL NOT LOADI read in the video plugin thread that there are some defined end for the texture names, like *_a *_rgb etc., but in the pack there are a lot of textures with *_ciByRGBA at the end and with an 'unsigned long' before it. What is it?
The orginal textures are dumped, and the dimensions are both multiplied by the same number, a multiplyer of 2,4,8,16, or 32. Higher is supported, but doesn't work out. From the dumped textures the FILE NAMES ARE NEVER CHANGEDI also read the definition of the numbers in part 3 and 4 of the name. Do those numbers in the hi-res textures have to be the same as on the original textures? Or they must reflect the way the hi-res was created?
there is no 100% complete, perfect dump as of my knowledge, it's safest, and easiest to just dump them yourself. You're going to be spending a hell of a lot more time working on the textures than dumping them.Is there a pack with the origial textures to be downloaded? Instead of everyone that needs having to replay everything to dump it?
What I meant was that in the video plugin's thread, I read the the textures file names should end with "_a", "_rgb" or "_all" (except for the extension, of course). But in the pack, at least the one that I downloaded from http://www.n64redux.com/, there are several textures that the name ends with "_ciByRGBA", wich I don't know what it means.I don't understand this part, but don't go messing with the filenames or the textures WILL NOT LOAD
That is incorrect, where did you read that? The textures have to have one of these definitions "_a", "_rgb", "_all" or "_ciByRGBA" and one of the following extensions, ".png", ".bmp". Use to also be ".jpg" for Rice Video but it was removed because it was never used and the format has image quality loss problems.What I meant was that in the video plugin's thread, I read the the textures file names should end with "_a", "_rgb" or "_all" (except for the extension, of course). But in the pack, at least the one that I downloaded from http://www.n64redux.com/, there are several textures that the name ends with "_ciByRGBA", wich I don't know what it means.
That is incorrect, where did you read that?
Does it mean an 8-bit picture?ciByRGBA = color index By Red Green Blue Alpha
No clue what the issue is, but remember that the file names should NEVER be changed, otherwise they will not load.Got a small problem. I've cleaned up quite a few icons for the game, but when I go view them on the game itself it doesn't show up at all, it just shows the originals. Now this isn't to say everything looks old, just some of the stuff. And it isn't limited to my edits either, since most of them are showing fine, and some of the ones I haven't touched are doing this. Any ideas why, and how to fix the problem?
EDIT: I just realized... would it be because the image names aren't binded yet with the code for replacement? I seriously don't know how you guys do it, but I'd love to learn how.
Is there a mirror for the pack? The download is taking 10 hours and the file is corrupted.