First some eye-candy from Pokémon Stadium 2:
For your pleasure, here are two more, only as links:
http://www.alternativementalfeedback.dk/screen02.jpg
http://www.alternativementalfeedback.dk/screen03.jpg
The Problems:
When you are to choose which Pokémons you want to use (easily tested by going to the BATTLE NOW in the first menu (choice on the left)), everything but your opponent's Pokémons and picture gets blurred slowly...? Then when I've selected the 3 Pokémons from my batch, it becomes clear again, but my, and only my, Pokémons turn blurry again slowly.
Another problem, is with the entire game in full-screen (runs fine in Windowed mode). When the camera or menu-screen changes to a new one, the screen just freezes, even though the game still goes on. If I Alt-Enter, it works fine again.
These don't occur with Hardware Frame Buffer Textures disabled, but then the textures in-game get random large triangles, although not so many that it really ruins the game. The problem with the blurrying is gone, but the same area is very sensitive to Alt-Enter function, and also gets those triangles...
I'm running:
AMD Athlon-XP 1800+
256MB DDR SDram
Geforce2 Pro GTS (44.10 drivers)
nForce2-based motherboard
I have everything turned on in the GFX-menu. Everything checked, 1024*768 32bit all the way, and 64MB texture cache.
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