What's new
  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Federelli's Retexture Pack for Zelda OOT and MQ

Engeljaeger

professional pessimist
Woah, I love your vines, Djipi :D

Pretty nice to see you didn't stop working on this one...
I like this project most, I have to say...
 

wessleym

New member
Djipi, that is some cool stuff. You've gotta be the fastest (and probably the best) retexturer around. Amon_Knives, I like what I see. Keep it up. I'm dying to try this stuff out. If only KMan and Federelli would pitch in, we'd have this thing finished in no time.
 

wessleym

New member
I gotta say I'm with the_Jesta, but only if you're ready, since it is your work. I don't see why we don't just release version 0.21 or something! We're still on 0.20 on the first post.
 

rpg

New member
Djipi,

I would just like to say that your work is REALLY good. As a professional artist myself, and a self-proclaimed perfectionist, it is tough for me to be impressed. Your work is truly stellar and some of the best re-texturing I have seen. Sure your cell-mod was excellent, but in a more realistic styling, your skills really shine. Keep up the good work my friend. I am blown away.
 

Amon_Knives

Film Student
Great work Djipi, as always. I'm much slower at making textures than you (damn job...). Oh well, gotta earn money. Can't wait to see more of the forest temple. Hopefully, I can squeeze in a huge progess update by Wensday night.
 

Djipi

Zelda CelShade Producer
Thanks all!!!! but to response of the question , we can't release a 0.21 pack because this pack is federelli and Kman pack!!

And by the way , credit to kman for the texture he make , for one or two texture i use it for keeping the style!!
 

pedrocasilva

New member
wow, since I was gone this thread really picked up, it's looking awesome :D keep up, this thread really deserves more atention than it's getting...
 

wessleym

New member
Djipi said:
but to response of the question , we can't release a 0.21 pack because this pack is federelli and Kman pack!!
Wait, KMan is out, I thought. He said he wasn't going to help us anymore, didn't he? When I private messaged him about a month ago, he said he had offered to help us, but nobody said they wanted his help. So he left. I don't remember that happening at all, but that's what he told me. I wish I had saved the message.
So if he's gone, it's up to Federelli. Could you, Djipi, make an unofficial release, or does Federelli have to look over them all first to make sure they're up to his standards? I'm really wondering what we're waiting for. It's not like we need to finish the entire game before we release 0.21. And I'd say we're way past 20% finished by now.
 

The Dave

New member
If a new pack is going to be put together I would hope it would contain the works of KMan, Djipi, Amon, The Jester, the menu, HUD, logo, and alphabet work (mdtauk?), and legendofzelda's item work. This needs to be a collaboration.
 
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Amon_Knives

Film Student
Excellent work, Kerber, but the flying thing looks like it has a bunch of eyes... the Stalchilds are awsome...and also, excellent work to you too Djipi.
 

Kerber2k

New member
You dont think its a eye either? Could be a teardrop shaped pattern I guess...kinda strange.
 
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Engeljaeger

professional pessimist
@ Djipi: Well, the whole pack has to be released by Fed, but you could, release a pack of the textures you made, right?
 

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