The main issues using Glide64 plugin are Random Crashes and slowdowns in Pteradactyl Land.
The second is more an issue with 1964 but its a lot better if u use glide64 but still can't get all jiggys ie:armored cavemen problem so can't get jiggy.
Didn't have any problems with the graphics with glide64 and looked very nice on all cards that it was tested on.
These where tested using only a wrapper.
New versions of glide have not been tested as this faq is not being updated at the mo.
To get through the Jiggy challenges I know you can just disable self-rendered textures and use randomly textured pieces, but has anyone found any plugins/settings that can preserve the original frame buffer effects effectively? (IE better than like 3 fps and no crashes.)
After a few hours testing the game is very stable and running a great speed even the JiggyWiggy Chalenges are running at full speed. using 1.6 gfx plugin.
Still doing further testing.
I used to play on 1964 0.8.5 for hours at a time, save state, close... then start again. it never crashed on me once. Can't say the same for Project64. Plus 1964's timing is slightly better than project64's anyway.