Mode7, I love the direction you're taking. I don't see why Federelli, Kman, and the others used high but low resolution textures.
I'm using Tonloc's compilation and it looks great...but at best it looks like an early PS2 game.
Basically what I'm trying to say is I would love for you to finish your pack, 100%. Make the textures as crazy as possible, like photo realistic. That would be bad.
Also, can everyone work on Majora's Mask as well? I've never played that one. I really want to, but it's kind of hard to go back, you know? I haven't played Twilight Princess yet, but it seems darker and that's more my style.
Thanks everyone, you guys are talented artists, don't forget that.
PS:
Is it possible to increase draw distance in an N64 emulator? Like for example when you're traveling through Hyrule field a tree will pop out of nowhere.
Request: Can you make the zombies look...more like zombies? Scary? They look like blockheads, and easy. It seems the developers were lazy on them, or maybe they didn't want them to be scary, they wanted the game to be kiddy. That's the thing, I love Zelda, but I wish it was a bit more adult and dark, you know?
Ideas: Is it possible to replace the music in this game with some orchestrated versions?
Could we edit the script at all? I would add more depth to the game.
These are just ideas and suggestions, that's going to crazy lengths for a video game. But if it's possible all of that would be cool.