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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Thread resurrection: Remodel Zelda

Clements

Active member
Moderator
OoT has to be my favorite Zelda, it plays exactly like a 3D version of ALttTP with the best elements of Link's Awakening thrown in for good measure, and then on top added Epona which was pretty revolutionary. There were 8 main dungeons, and three or four smaller dungeons with plenty of variety. The game had no real glaring flaws about it. I know this game backwards and can complete it with zero deaths and all the items since I have replayed it about 6 times. The only thing I have never done in the game is catch the fabled Hylian Loach. Caught the 20lb fish, but not the Loach, since I have never seen it. Best pic I've seen is here:

images.jpg


Majora's Mask for me played completely different. The entire Clock Town was a work of genius, with characters going off at specific times like clockwork. The graphics and sound are much richer than in OoT, and the story was much more important and is much more tied in with characters in the game. Being able to use four characters was just awesome. The dungeons were tougher than the one in OoT. It was great to see so many characters from the original OoT to return. The game had some glaring flaws though that pretty much ruined it. The sidequests took over the actual game, so there were hardly any dungeons. You lost a lot of items and rupees when you went back in time and all the dungeons reset back and you have to do everything again. For me, this made me go into "race mode" just so I didn't have to redo things tons of times, and caused the game to be over before it begun, which was a shame. You also had to wait a long time for the time-based events to start even when using the song of double time (annoying on the real N64 when there is no way to speed the game up), and if you messed up you have to warp to Day One and repeat everything. This game was still great because there are elements to it which I wish could have been in OoT.

Wind Waker was a mixture of Majora's and OoT, but added new stuff. The combat was flat out better. The story was okay. I thought the graphics were sharp and great to see in motion. Garrickson looked a lot like Freddie Mercury which is a always a plus. It all fell apart when you had to collect all the triforce charts/pieces etc. when you were in the sea for hours on end, and these annoying Peahat enemies prolong it by knocking you off the boat. You had to change the wind direction when you want to go somewhere else. Gannondorf looked totally wrong, like a Bishop chess piece. The dungeons were also a bit too easy. Overall it was still pretty good though.

The GC as a whole has been a little disappointing since it has become more of a mainstream thing rather than just for hardcore gamers like N64, but there are a few classics in there that made my GC purchase worthwhile many times over.
 

Shibb

The Peoples Champ
your analysis of the games was very good, id never heard of the hylian loach but now im going to look into it :) I totally agree with your mm analysis, and wanted to add that being the deku kid at the begining of the game, was a rather stupid and annoying element which detracted from the game. I thought the game while it didnt live up to oot's greatness had some good ideas but they werent incorportaed correctly ie time passing, and the main villan being the jackass in the mask, granted I havent played the game in over 2 years, getting the diety mask made the game worth it.
 

CoffeeandTV

hacking the gibson
Please do not get me wrong here. I enjoyed MM and thought it was an excellent game. It was just a little bit of a dissappointment when it came to replay value, longevity, and the fact that it tended to draw away from the concept of Legend of Zelda. When I speak badly about WW, I am also speking comparitively. OoT and MM are complete triumphs compared to WW. Nintendo took a game that had "grown up" with me over time and completely turned it around. Instead of maturing the series, they turned it into a Saturday Morning Cartoon.

I also have a great dislike for the mainstream "anime-style" due to it's extreme lack of maturity. I enjoy the realistic.

Clements, I enjoyed your unbiased evaluation of the games and respect your opinions, but I have yet to find one game that would make buying a GC worthwhile. Resident Evil 4 and SB:Melee almost had me, but not after playing them for bit. The GC is just engineered towards a much younger age group.

DarthDazDC said:
you are one sad, sad little boy. Get out more, and get a gf.

Somehow, I wish I could still be that little boy....
 

Clements

Active member
Moderator
Honestly I've never cared if the game is for adults or not, as long as it's fun and lasts me a while it's all good. I don't let graphical styles restrict my gaming choices since graphics is not what determines whether a game sucks or not.
 

ragnor

New member
well, everyone else is posting their personal opinions, why the hell shouldn't I? WW didn't look like garbage... LINK looked like garbage. The rest of the game was pretty dope, just the characters looked like someone had a bad day, and decided to make our playing experience lowered. That, and the ocean. Holy Crap. The ocean was pimp for about the first... 20 minutes? Then it was the worst, most godawful chore ever. But I never dug that part of the Zelda series... fetch quests aren't why I play games. EXPECIALLY long, drawn out fetch quests that involve an hour of play just so I can almost advance in the plot. On the plus-side, the fighting was superb. The engine was like what I always wanted OOT to play like. Very similar to OOT, but just different enough to make me feel more nimble, and less like a fat kid wielding a toothpick.
Never played MM. Time-limits drive me nuts, but it certainly was a graphical Milestone for the N64.
But as far as the best games go, in my mind? Definitely going to be OOT and Link's awakening. I dont think I ever spent as much time on ANY game as I did on LA. It was just different enough from a link to the past, and the previous games to make it fresh, and the way it was concieved and played out was brilliant. OOT was definitely amazing as well, for taking Link into 3d (and not doing a crappy job of it, like most first-time 3d explorations for game franchises) and for the gameplay. The tageting system was so different from what we had known, and the other elements of the game were so well implemented. The only detractors were the freaking fetch-quests. Bleh. Not to mention putting a time-limit on part of the game. =/ I'm not playing an adventure-RPG to see if I can play it at breakneck speed... There are already plenty of games like that.
 

jdsony

New member
Link to the past was the best Zelda game for me. OOT was also very good but going to 3D almost needed a little more tweaking. The first thing that really bothered me was the action button and real lack of jumping. I realize Link could never jump before but in 3D it's something I expect. Sure you could jump if you were on the edge of something or when you did a specific move in combat but it felt so forced. I never played WW so I don't know what the combat is like but at the time the combat in OOT was excellent but I would expect much more today.
 

Accaris

New member
I thoroughly enjoyed exploring the ocean in Windwaker and at no point during the game did I get frustrated or bored, not even collecting triforce pieces. I guess I'm the only one.

Now that most of the best Gamecube games can be found for $12 or less used, and the console was $50 used, it was one of the best bang-for-buck purchases I've done in a long time.
 

Shibb

The Peoples Champ
ok get back on topic. anyone able to remodel link / gannon / zelda / saria / epona? in oot
 

Mireneye

New member
Im working on Link... Hav'nt really settled upon a definite style I want to use... I need to explore the style they have more.
 

Shibb

The Peoples Champ
can you say cartoony? one of many screens from the new zelda im not convinced this will be much better than ww, i was hoping for realism not what im seeing from these screens but come october i guess ill find out :plain:
920769_20050310_screen008.jpg


but other screens like this look hot
the-legend-of-zelda-gcn-20050310012023646.jpg
 

Clements

Active member
Moderator
If you want realism, play Doom 3/Half-Life 2 all day. Zelda is not meant to be photorealistic - if it was it would look utterly out of place - more so than even Wind Waker (which looked a lot like ALttP anyway). That said, the graphics are no more cartoony that the PS2 Final Fantasy games.
 

Kerber2k

New member
The game looks great...return to the anime styling of OOT. Realistic looking Zelda is the dumbest idea since Tingle. Perhaps Tom Clancy should make a LoZ where you sneak around in the shadows, climbing up vines, and breaking royal gaurds necks. Please god leave Zelda as it is anime\arcade game with puzzles, and a storyline that keeps me and other zelda fans playing till the end. Wether it be slightly more mature than usual or the less popular cartoon cel shaded.
 
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Shibb

The Peoples Champ
goto www.gamespot.com and goto zelda gc and look at the developers comments under news, nintendo said its aiming for realism so wether you like it or not this is what they consider realistic, and zelda would be much better with a more realistic feel, hes a hero if u remember the cd i discs released way back when they aimed for realism not childish crap, its more of an adult themed thinkin game, and it needs to evolve with technology, just my two sense though for what its worth...
 

Clements

Active member
Moderator
The Phillips CD-i games bombed and played like garbage. Plus, cartoon != childish last time I checked. The graphics of the new Zelda DO look impressive for what the GC is capable of, and is faithful to the original series.
 

Shibb

The Peoples Champ
lol i like the c++ there, to each his own as i said, I feel that the series wasnt meant to be cartoony and their is a serious realistic aspect to it As for nintendo if they released a better console instead of the gamecube (it would be more impressive, but i feel they are trying to litterally trick the eye with these graphics and the 2 trailers) :p in comparision to the xbox it was a joke, not only did it not have anywhere near as many features (expandability, modability until recently), it is also much harder to develop for :(. But seeing as how this topic was started for zelda remodeling, should i start a thread of zelda serious discussion? Or maybe youd be willing to do that clements (since your a mod) like a official zelda spam thread, where we can discuss the game entirely?
k good comments though guys
 

Clements

Active member
Moderator
The Xbox comment sort of explains all your other comments. You come off as an Xbox fanboy and never followed or understood the Zelda series at all.
 

ragnor

New member
well, I think the real question here is wtf is realistic? I mean, if you're thinking RE4 meets Zelda, you're barking up the wrong franchise. They decided what Link looks like a long time ago, and there are various interpretations of him, but there always is and will be a single theme that they stick too. That theme is FICTION. I mean, last I checked, there aren't many fire-covered bats, nor have I found a lot of their natural habitat: underground labrynths containing reanimated skeletons and witches... It looks fairly realistic in it's choice of colors, texture, and skeletal/character animation, which considering the actual storyline and bestiary, ought to be enough, at least for this time around. (did anyone actually WATCH the trailer with the "realistic" ganon and link? Gimme a break.)
 

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