Most authors do not (or did not) have high-end hardware. I believe Rice began coding his plugin on a GF2 MX. A TNT 2 for Jabo as I recall. It was only recently that Rice bought a new card (a Radeon 9700 or something) and as a result, many games that weren't emulated so well are now looking much better. There's only so much that can be done with older systems. Low-end hardware simply doesn't offer what's needed to make the games look their best.tomman said:Why not the plugins authors made a plugin for low end users? Because they have hi-end hardware, and the people that they know uses also good hardware.
Look at me, stuck with a Celeron 700 (not even a PIII), with a crappy integrated SiS 630, NOT SUITABLE FOR 3D GAMING OF ANY TYPE, and running Mario very welll (and with 90 stars and no cheats), and cannot play another game! Why???? because "you can buy a new PC" with "virtual ca$h".
Allnatural said:Most authors do not (or did not) have high-end hardware. I believe Rice began coding his plugin on a GF2 MX. A TNT 2 for Jabo as I recall. It was only recently that Rice bought a new card (a Radeon 9700 or something) and as a result, many games that weren't emulated so well are now looking much better. There's only so much that can be done with older systems. Low-end hardware simply doesn't offer what's needed to make the games look their best.
tomman said:Do not offer??? If that is true, why the heck Corn runs fast here? Sure, there are some textures missing, and no antialiasing, but this should be no problem for fix it. And i don't care if there are some tiny details missing if i can play the game at a decent speed.
Just think that UltraHLE was born on the PII era (PIII was introduced the same day: 28/1/99, am i true?). Sure, it needed a Voodoo, but it ran FAST. And a SiS 630 is more like a older Voodoo (maybe a 1?, not sure, since i have never tested a voodoo, but my mobo was manufactured in early 2001).
"Use Jabo plugins". Its the same thing, a bit faster, but not fast, and buggy.
For example, i get a weird effect: image appears cropped to down, and stretched to fill the space. I will put a screenshot later for describe that, but this is another issue not very relevant now.
Yes, and I hope Valve retools HL2 for my mother's old 386. She's been dying to play it. Come on guys, think of the little people!tomman said:I just expect a plugin for "oldies" someday... for REALLY OLD MACHINES, not for simply old 1-1.5 GHz.
Allnatural said:Yes, and I hope Valve retools HL2 for my mother's old 386. She's been dying to play it. Come on guys, think of the little people!
Try to run Goldeneye using 1964 and PJ64 on a 1Ghz machine. You'll notice that the game will run fullspeed with 1964 and it will have about half of the real speed with PJ64. 1964 is one of the few N64 emulators that is able to be fast and compatible.Poobah said:1964's core isn't as fast as Project64's.
PsyMan said:Try to run Goldeneye using 1964 and PJ64 on a 1Ghz machine. You'll notice that the game will run fullspeed with 1964 and it will have about half of the real speed with PJ64. 1964 is one of the few N64 emulators that is able to be fast and compatible.
RJARRRPCGP said:Actually, Goldeneye 007 will never run at completely full speed unless you have at least a around 2.2 ghz with an Athlon or around 3.2 ghz with a Pentium 4
http://pj64.emulation64.com/emubook/cpu.htm#Methods of CPU emulationtomman said:What are exactly interpreter, static and dynamic recompiler? What is faster and what is more compatible/stable/CPU-friendly?
Trotterwatch said:I'm getting sick to death of hearing you spouting this drivel.....
P4 2ghz, Goldeneye fullspeed.