klasa
New member
I was wondering...
In Paper Mario, when I save my textures as an png (with alpha layer) it seems that the game just sees... ehm... GIF-transparency (transparent on/off, if you get it
)
Would there be a way to make the plugin, or game (dunno who'se the culprit) force to see the alpha layer?
And please, whatever you do with texture dumping, also put the palette in the filename. Because for things like the font in Paper Mario, it's a hella lot easier that you can just change something in that name to make an different colored font. If you had to get every letter+variation of the letter dumped...
In Paper Mario, when I save my textures as an png (with alpha layer) it seems that the game just sees... ehm... GIF-transparency (transparent on/off, if you get it
Would there be a way to make the plugin, or game (dunno who'se the culprit) force to see the alpha layer?
And please, whatever you do with texture dumping, also put the palette in the filename. Because for things like the font in Paper Mario, it's a hella lot easier that you can just change something in that name to make an different colored font. If you had to get every letter+variation of the letter dumped...