weinerschnitzel
Surreal64 Nut
I see you're getting ready to switch over to Daedalus' vertex handling. Their vertex clipper has the added bonus of handling near plane clipping correctly. Granted Rice Video uses DX software vertex handling to emulate this, and mupen64plus-ricevideo uses a hack that also translates the master sword awkwardly. Hopefully this change will eliminate the need for these. In my case, I use the hack because the poor old Xbox doesn't support software vertex handling by DirectX.
I don't think Salvy mentioned it, but I recall a post by Kreationz stating that they got LLE draw triangles working. That and the 2 way texture cache really caught my eye.
I don't think Salvy mentioned it, but I recall a post by Kreationz stating that they got LLE draw triangles working. That and the 2 way texture cache really caught my eye.