Name: RiceVideo
Type: N64 Emulator video plugin (under community development)
Licence: GPL 2.0
Targeted: All Windows based users.
Supported Emulators: All windows-based emulators with plugin support (1964, Project64, Mupen64plus)
Requirements: MS C++ 2013 x86 Re-distributable Package (Link here http://www.microsoft.com/en-au/download/details.aspx?id=40784)
Latest Download: http://adf.ly/vdbd1 (Version 0.4.4)
Release Date: 29/12/2014
Source Code: GitHub GIT
Background:
1964Video is based on the latest version of the Rice-plugin, meaning the version 6.1.4, which included some changes of Mudlord.
Afterwards the community involvement started as Gitech requested some improvements for supporting the development of his
Castlevania-LOD hires pack. Subsequently the plugin changed once again it's name to "Aristotle's Mudlord & Rice Video".
Well, as you might have already guessed, adding the name of each author to the plugin name might become a little unhandy by
the time. This latest attempt is based off all the changes currently made to 1964Video, but has been renamed back to RiceVideo to stop the confusion about 1964Video being specifically for 1964
Current situation:
The development of the plugin has now moved from a one-man-show towards a (hopefully) community-driven approach. That way, we hope getting more people involved into actual development and to foster the progress of this great plugin, which - even if not yet being the most advanced one - was the initial plugin pushing N64 emulation to the next level by introducing hires texture support (Rice).
The initial version of the plugin (r30, 10/10/2009) also contains some fixes, that have been applied by the folks of Mupen64plus, a multi platform N64 emulator, to the linux version of the Rice plugin (thank you guys!). Furthermore, some ideas have been taken from Glide64, which is the reference video plugin for 64 emulation atm (great work folks!).
Aim:
The general target is of course the improvement of the existing plugin. As usually everyone just has a limited amount of time, he/she is able to dedicate to such leisure activities, additional developers are needed. Thus any interested dev is warmly invited to create a fork.
Finally, it's of course all about having fun!
This thread is meant for publishing the latest versions of the plugin, sharing information about development progress, obstacles, ideas to the community and for providing feedback regarding the releases towards the developers.
This thread is not meant for nagging about "when do you release" or "when do you support". I guess feature requests should be allowed but don't expect a guarantee for implementation. If you really badly want it, it's community driven - you are free to do it yourself. Please always keep in mind, if the devs lose the fun and therefore interest, you'll lose the contribution.
Type: N64 Emulator video plugin (under community development)
Licence: GPL 2.0
Targeted: All Windows based users.
Supported Emulators: All windows-based emulators with plugin support (1964, Project64, Mupen64plus)
Requirements: MS C++ 2013 x86 Re-distributable Package (Link here http://www.microsoft.com/en-au/download/details.aspx?id=40784)
Latest Download: http://adf.ly/vdbd1 (Version 0.4.4)
Release Date: 29/12/2014
Source Code: GitHub GIT
Background:
1964Video is based on the latest version of the Rice-plugin, meaning the version 6.1.4, which included some changes of Mudlord.
Afterwards the community involvement started as Gitech requested some improvements for supporting the development of his
Castlevania-LOD hires pack. Subsequently the plugin changed once again it's name to "Aristotle's Mudlord & Rice Video".
Well, as you might have already guessed, adding the name of each author to the plugin name might become a little unhandy by
the time. This latest attempt is based off all the changes currently made to 1964Video, but has been renamed back to RiceVideo to stop the confusion about 1964Video being specifically for 1964
Current situation:
The development of the plugin has now moved from a one-man-show towards a (hopefully) community-driven approach. That way, we hope getting more people involved into actual development and to foster the progress of this great plugin, which - even if not yet being the most advanced one - was the initial plugin pushing N64 emulation to the next level by introducing hires texture support (Rice).
The initial version of the plugin (r30, 10/10/2009) also contains some fixes, that have been applied by the folks of Mupen64plus, a multi platform N64 emulator, to the linux version of the Rice plugin (thank you guys!). Furthermore, some ideas have been taken from Glide64, which is the reference video plugin for 64 emulation atm (great work folks!).
Aim:
The general target is of course the improvement of the existing plugin. As usually everyone just has a limited amount of time, he/she is able to dedicate to such leisure activities, additional developers are needed. Thus any interested dev is warmly invited to create a fork.
Finally, it's of course all about having fun!
This thread is meant for publishing the latest versions of the plugin, sharing information about development progress, obstacles, ideas to the community and for providing feedback regarding the releases towards the developers.
This thread is not meant for nagging about "when do you release" or "when do you support". I guess feature requests should be allowed but don't expect a guarantee for implementation. If you really badly want it, it's community driven - you are free to do it yourself. Please always keep in mind, if the devs lose the fun and therefore interest, you'll lose the contribution.
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