Rice said:Jabo should have done automatic pixel shader feature detection, and get rid off the "Legacy pixel pipeline" option.
painkiller78 said:Hi...
I have a problem with some textures in Zelda MM, in the older version of Jabo plugin the fairies fountain looked good now they lack the water, a similar problem occur in town with some section of the floor..
I have activated the "Legacy Pixel Pipeline" in the Advanced options , but nothing, also I must enable the "Direct 3d transformation pipeline" to be able to see the sun and the moon in the clock in the botton of the screen.
Look the screenshot...
Is there anything I can do or my video card is just to lame...?
Did check the GameFAQ, believe it or not. Jabo's Direct3D8 doesn't have Force Normal Blending or Force Depth Compare options through, so I don't know wtf to do. :/ I'm willing to live with the messed up replays, but having an in-game screen like this does get on my nerves (and the entire screen gets obliterated when Lakitu's close-up of one player is supposed to be displayed in a frame in the corner).ScottJC said:Check the GameFaq next time please.
No, the screen flashes wildly white with screwed up colours at teh bottom.Trotterwatch said:Shouldn't really need to, it should work with that option off.
Just had to sign up to post about this release. Great stuff. Although, of all the improvements, I kinda wish more attention had been paid to Mario Tennis
MonkeyforaHead said:Did check the GameFAQ, believe it or not. Jabo's Direct3D8 doesn't have Force Normal Blending or Force Depth Compare options through, so I don't know wtf to do. :/ I'm willing to live with the messed up replays, but having an in-game screen like this does get on my nerves (and the entire screen gets obliterated when Lakitu's close-up of one player is supposed to be displayed in a frame in the corner).
Anyway, If there's ever going to be another release, just thought I'd say that, in my opinion, this should be focused on.![]()
Cönker said:I have to give the Project 64 team blowjobs, don't I?