A new release of mGBA, version 0.9.3 is available. This version is a bugfix release, which contains many important fixes. Importantly, random freezing with the OpenGL display driver, mostly when using fast forward, which had only partially been fixed in 0.9.2, should now be properly fixed. An extensive list of changes follows after the cut.
Emulation fixes:
mgba.io
Emulation fixes:
Other fixes:
- GB I/O: Fix incrementing SGB controller when P14 is low (fixes #2202)
- GB Video: Render SGB border when unmasking with ATTR/PAL_SET (fixes #2261)
- GBA SIO: Fix SI value for unattached MULTI mode
- GBA Video: Fix backdrop color if DISPCNT is first set to 0 (fixes #2260)
- GBA Video: Don’t iterate affine backgrounds when disabled
- GBA Video: Delay enabling backgrounds in bitmap modes (fixes #1668)
Misc:
- ARM Decoder: Fix decoding of lsl r0 (fixes #2349)
- FFmpeg: Don’t attempt to use YUV 4:2:0 for lossless videos (fixes #2084)
- GB Video: Fix memory leak when reseting SGB games
- GBA: Fix out of bounds ROM accesses on patched ROMs smaller than 32 MiB
- GBA: Fix maximum tile ID in caching for 256-color modes
- GBA Video: Fix cache updating with proxy and GL renderers
- Libretro: Fix crash when using Game Boy codes (fixes #2281)
- mGUI: Fix crash if autosave file can’t be opened (fixes #2268)
- Qt: Remove potentially deadlocking optimization
- Qt: Fix corrupted savestate and fatal error text
- Qt: Fix sprite compositing when sprite tiles go out of bounds (fixes #2348)
Downloads - mGBA
mGBA is an open-source Game Boy Advance emulator, copyright © 2013–2024 Vicki Pfau. This project is not affiliated in any way with Nintendo. Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
