Thx guys for u're answers u are really more fast than the french guys on emuline :=)
(i work on tekken and fzero at this time and it seems that theire is not interest in my works.U can check my work on tekken3 online here: http://www.emuline.fr/site/modules/...=5&PHPSESSID=b37418a7ce8de409eb68ad0646974af9
So i recame to FZX:
Gitech u have said u're done the Hud? i have only take the carcter and dropped of some éléments (like: lap ,pos, time and make the energy bar simply)
So in fact it's easy to change the HUD the Only things that i haven't succeded is to change the speedometer (i can change only one digit
All other élements can be easyly changed (i mean sceneries, tracks and stickers on ships).
For Paint i used it because i like the "simple" but i have adobe CS4.
So i have a question: do u guys know on CS4 if it's possible to take an old texture and to change it in hi-rez?(it's my first day on cs4
Gitech i am ok for to help cause i work since two complete days in FzeroX and the hard has been to understand the files format correct names etc... texture edition was really fast ,but now i can focus on this...
So u're red frame are very good in white and i have dropped some horizontal lines...
U have said also that u don't understood the topic in emuline my purpose was to schow u the screenshots but i think i'll be continue the project here.
I think u haven't see all the shots because i have worked on tracks too:=)
Just scroll down there's 4or5 screenshots.
Betwwen i like the fact in FZEROX that with 2 texture u can completely change the track aspect.