What's new
  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Djipi's Cel Zelda Mod

Status
Not open for further replies.

zeldafan970

New member
The Dave said:
DJipi, I think there are still issues with your night sky, reference Zelda fan's image again.
Djipi, if you PM me the night sky I'll be happy to edit it in photoshop for you the way I colored your picture. Or if you wanna know how I colored it, all I did was copy the color of the clouds in the WW pic, change the paint brush to around 57-60 Opacity and colored over the clouds. Then I copied the stars from the WW pic and pasted them around the picture.
 

aibrubusfosusej

Yes that's my shoulder
I feel dumb for asking this question that's been asked 10 billion times, but do you have, say, a percentage of completion on this project, Djipi?
 

Toasty

Sony battery
Yeah, those night clouds still need a little work. I'd make them a little grayer too - if I remember right, in Wind Waker the night clouds were very subtle and grayish. Even the darkened ones seem to stand out a little too much. Anyway, just my opinion on it. Keep up the good work!
 

mdtauk

Zelda Hi-Res Texturer
The night sky is still too bright with the clouds... and sunset doesnt seem right, I think it needs some nice beige orangy clouds.

Also you need to do the stormy clouds for when it rains or when Ganondorf's evil is around.

Djipi when you come online, could you send me the PSDs you have of the skies, so I can have a play around...
 

Mollymutt

Member
I think it looks boxy because it's on the save menu. If it was a regular ingame shot, it would look OK. Although, it could use more stars for my taste.
 

Im Bored

lol@censors
Yeah I dont think it looks too much like a box really, i think it looks great. If thats what Djipi wants to use, too, then more power to him, Im sure its not hard for any of us who want more stars to later add them in.

i think it looks really ace, like wind waker imo.
 

Unusual_Rex

珍しい&#2957
Awsome work Djipi! Keep it up.

Edit: What Legend of Zelda: Ocarina of Time version is this for?
 
Last edited:

Unusual_Rex

珍しい&#2957
Tjalian said:
All of them, the texture packs are universal(including Master Quest)

Okay thanks for the information. So let me get this straight; This will work with v1.0, v1.1, v1.2, (U), (E), (J)?
 
Status
Not open for further replies.

Top