What's new
  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Djipi's Cel Zelda Mod

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GFD_Luc

New member
Nice work Djipi and others! But please tell me, is there somewere a pack (.zip or .rar) with everything you guys created so far? I would like to see your Cell-zelda mod in reallife action on my emulator. :D ;)
 

The Dave

New member
GFD_Luc said:
Nice work Djipi and others! But please tell me, is there somewere a pack (.zip or .rar) with everything you guys created so far? I would like to see your Cell-zelda mod in reallife action on my emulator. :D ;)

You gotta wait til it's done like everyone else.

Castle looks awesome Djipi. After the biggeron sword (and I may do that master sword you did) any other icons? What about all the masks and biggeron quest type things?
 

MOYcano 0.23

New Zelda's Fan
Doesn’t look terrifying anymore but… oh my f*ck!ng lord! That castle are pure beautiful! And I think its official, right? You are searching the WindWaker style (((don’t you laugh so strong… officially I’ve never realize before because until today I wasn’t seen in detail the in-game shots))). Now I understand why the key and the rupees don’t look like cell–shading at all, and the “weird” magic bar ...PLOP!!

SALUDOS!
 

Googol

Give me back my floppy face!
Holy magic monkey dwarfs! This is an EXCELLENT addition to your pack, Djipi. It improves on what you did before so much... keep it up, man!
It's a lot more brown than before, though. Not that that's a bad thing, more likely it's an improvement, but perhaps you could blacken it up a little and see how it turns out. Who knows, it could turn out even better than it is now!
 

The Dave

New member
Djipi, how's this for the Biggoron? And if it's two small to tell, here's its big brother (which is HALF the size of the original I made):
 
OP
D

Djipi

Zelda CelShade Producer
the dave your biggoron sword is good but too bevel no? lol But that great . If it's ok for you , it's ok for me .
Googol , i will darker the castle too because i think me too it's to lighter , don't worry.
Other Thanks .

The Dave i don't have remake all Mask and all Item For the Bigorron sword quest. Please can you remake all this for me?

And i have a bad news , I stop the project for 1 Week because........
HOLLYDAYS YES!!!!!!!!!!!!!!!!!!!! lol

See you all later and good work MDTauk , Googol , The Dave and all other.

The dave make The last item , If someone would like to help me , i would like to know if a person can dump all inside ganon temple(but just the texture inside the tower not the texture before (that is to say not the texture when you delivers sages but after entrance to the monsters head). And can someone can remake the monster head like cell shading?

Thanks all and good works for ones good hollydays for others.
 

The Dave

New member
Happy holiday man. Are you saying too much bevel on the blad or on everything. I think the base looks fine, I'm a little weary on the blade.


I will tackle those quest items and master sword, hopefully I can get them all done within the week for when you come back.
 

Kiggles

New member
http://www.emutalk.net/attachments/...7255-djipis-cel-zelda-mod-ww-ganon-tile-1.png
http://www.emutalk.net/attachments/...265-djipis-cel-zelda-mod-ww-ganon-tile-11.png
http://www.emutalk.net/attachments/...7260-djipis-cel-zelda-mod-ww-ganon-tile-6.png
http://www.emutalk.net/attachments/...7256-djipis-cel-zelda-mod-ww-ganon-tile-2.png

Top two are textures for the walls, bottom two are textures of parapets/tower-cap.

Courtesy of MDtauk, these are the exterior textures for Ganon's Tower in WW, Djipi. You have made remarkable progress since the last update, though. MUCH better, although, not what I expected. :D Anyway, I think you can get away with what you have with a bit more work. Get rid of the color (brown is too lively, and earthy. Aim for a variety of purple/blue/grey tones. It'll look more intimidating by getting rid of earth/living colors). It has improved by leaps and bounds to the previous iteration all around.

Hope pointing these textures out for you has helped, though. I didn't have any luck finding an ingame image of their useage. The only point in the game you get any view of the tower is extremely isolated.
 
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The Dave

New member
Can someone post a screenshot of Link holding the Master Sword above his head when he gets it? Because this is where I'm add with my icon for it and I know it's not like the 3d model so I want to edit it:
 

The Dave

New member
Great news, the Master Sword is done and looks better than the original icon Nintendo made! This one is actually accurate as to what the 3d model looks like.
 

Dejital

New member
Why is it so short? :plain:

backround2.gif
 
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