Config : PJ64 1.6.1/Azimer 0.56/Nrage 2.3c/RiceVideo 0.1.3
Please note that the game were not fully tested
Diddy Kong Racing :
no problem?
Works fine
Donkey Kong 64 :
some effect missing (zipper effect in the beginning for example)
Works fine
Zelda MM :
no problem?
Works fine
Zelda OOT (E) 1.1 :
NNNNNNNNNOOOOOOOOOOOOOOO
Black Screen, but audio is working
No problem with Glide, Jabo...
Zelda OOT Master Quest (E) :
Working (0_0 ?)
I don't understand why this one works and not the above, it is basically the same game!
Mario Tennis :
Too many glitches to list (

) but the menus are mostly correct (except the "star effect" around the player).
The game is somewhat playable, but it lacks special balls (purple, blue, etc), some of the background is missing, weird artefacts, etc...
Super Mario 64 :
So far so good, but the player info (life, coins, stars...) is too, hum, sharp (compared to glide for example)
Mario kart 64 :
No problem. Anyone know how to properly set the frame buffer for this game (there is a framebuffer effect in the circuit of Luigi)?
Rayman 2 :
Everything seems to be good
The transitional effect is missing (framebuffer related?)
If you want me to test specific aspects of some of the games I have, feel free to ask.