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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

My "Super Mario 64" Hi-Res Texture Project

EmuFan

Emulation Fanatic
Oh, shove it, Drisc. It´s really hard work, so unless you do some BIG TIME texturing (not just small random things) then you have no idea. So in the mean time, kiss my scrotum.
 

Bane King

New member
And about "Super Mario 64", I'm re-working those textures. That means, from the beginning.


At the risk of sounding like an ass, that's kinda lame.
I mean, why work on a project for almost 3 years and start over?
Everything you posted thus far looked good enough.
 
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EmuFan

Emulation Fanatic
Almost 3 years? Last time i checked it was less then 2 years. Besides, it is HIS project. He owns it. He is the author. He calls in the shots. If he wants to start over, thats his choice.
 

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