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Federelli's Nemu64 .ini Wip

MasterPhW

Master of the Emulation Flame
BUGS/TYPOS:
FriendlyName=Quake II (U) [!]
Comment=0 | Fully Playable - Uses Framebuffer
=
FriendlyName=Quake II (U) [!]
Comment=0 | Fully Playable - Uses Frame Buffer

FriendlyName=BattleTanx - Global Assault (E) (M3) [!]
Comment=1 | Fully Playable - Set Cheat Count Increase to 4, once ingame set it to 1
=
FriendlyName=BattleTanx - Global Assault (E) (M3) [!]
Comment=0 | Fully Playable - Set Cheat Count Increase to 4, once ingame set it to 1

[0xDFD8AB47]
FriendlyName=Jet Force Gemini - Kiosk (U) [!]
CompilerMode=3
EEPRomsize=2048
Comment=0 | Hangs after menu
=
[0xDFD8AB47]
FriendlyName=Jet Force Gemini - Kiosk (U) [!]
CompilerMode=3
EEPRomsize=2048
Comment=5 | Unplayable - Hangs after menu

[0xD89E0E55]
FriendlyName=Starshot - Space Circus Fever (E) (M3) [!]
Compilermode=2
Comment=1 | Playable - Screen shales - Might hang
=
[0xD89E0E55]
FriendlyName=Starshot - Space Circus Fever (E) (M3) [!]
Compilermode=2
Comment=1 | Playable - Screen shakes - Might hang

[Battletanxga]
FriendlyName=BattleTanx - Global Assault (E) (M3) [!]
Comment=1 | Fully Playable - Set Cheat Count Increase to 4, once ingame set it to 1
=
[Battletanxga]
FriendlyName=BattleTanx - Global Assault (E) (M3) [!]
Comment=0 | Fully Playable - Set Cheat Count Increase to 4, once ingame set it to 1

[KIRBY64]
FriendlyName=Kirby 64 - The Crystal Shards (E) [!]
Compilermode=3
Comment=1 | Playable - Gfx missing in status bar
=
[KIRBY64]
FriendlyName=Kirby 64 - The Crystal Shards (E) [!]
Compilermode=3
Comment=1 | Playable - Gfx missing in status bar

[0xF5237301]
FriendlyName=Glover (E) (M3) [!]
Comment=2 | Playable - Screen Shakes
=
[0xF5237301]
FriendlyName=Glover (E) (M3) [!]
Comment=2 | Playable - Screen shakes

[0x30C7AC50]
FriendlyName=Conker's Bad Fur Day (U) [!]
EEPromSize=2048
Comment=4 | Playable - Uses Frame Buffer - Takes a while to load - Might Hang
=
[0x30C7AC50]
FriendlyName=Conker's Bad Fur Day (U) [!]
EEPromSize=2048
Comment=3 | Playable - Uses Frame Buffer - Takes a while to load - Might Hang

[0x373F5889]
FriendlyName=Conker's Bad Fur Day (E) [!]
EEPromSize=2048
Comment=4 | Playable - Uses Frame Buffer - Takes a while to load
=
[0x373F5889]
FriendlyName=Conker's Bad Fur Day (E) [!]
EEPromSize=2048
Comment=3 | Playable - Uses Frame Buffer - Takes a while to load

[0x3EB2E6F3]
FriendlyName=Pokemon Puzzle League (F) [!]
Comment=1 | Doesn't work - Hangs, black screen
=
[0x3EB2E6F3]
FriendlyName=Pokemon Puzzle League (F) [!]
Comment=6 | Doesn't work - Hangs, black screen

[0x7A4747AC]
FriendlyName=Pokemon Puzzle League (G) [!]
Comment=1 | Doesn't work - Hangs, black screen
=
[0x7A4747AC]
FriendlyName=Pokemon Puzzle League (G) [!]
Comment=6 | Doesn't work - Hangs, black screen

[0xEE4FD7C2]
FriendlyName=Pocket Monsters Stadium GS (J) [!]
Comment=0 | Playable - Uses Framebuffer
=
[0xEE4FD7C2]
FriendlyName=Pocket Monsters Stadium GS (J) [!]
Comment=1 | Playable - Uses Frame Buffer - Might hang

[0x8F12C096]
FriendlyName=Bug's Life, A (E) [!]
Comment=6 | Doesn't work - Nemulating
=
[0x8F12C096]
FriendlyName=Bug's Life, A (E) [!]
Comment=6 | Doesn't work - Nemulating w/high VIs count

[0x2B38AEC0]
FriendlyName=Bug's Life, A (F) [!]
Comment=6 | Doesn't work - Nemulating
=
[0x2B38AEC0]
FriendlyName=Bug's Life, A (F) [!]
Comment=6 | Doesn't work - Nemulating w/high VIs count

[TARZAN]
FriendlyName=Disney's Tarzan (F) [!]
Comment=6 | Doesn't work - Nemulating
=
[TARZAN]
FriendlyName=Disney's Tarzan (F) [!]
Comment=6 | Doesn't work - Nemulating w/high VIs count

[0x2483F22B]
FriendlyName=Lylat Wars (A) [!]
Comment=6 | Nemulating w/high VIs count
=
[0x2483F22B]
FriendlyName=Lylat Wars (A) [!]
Comment=6 | Doesn't work - Nemulating w/high VIs count

[0xE36166C2]
FriendlyName=Michael Owens WLS 2000 (E) [!]
Comment=6 | Doesn't work - Nemulating
=
[0xE36166C2]
FriendlyName=Michael Owens WLS 2000 (E) [!]
Comment=6 | Doesn't work - Nemulating w/high VIs count
=
[0x658F8F37]
FriendlyName=RTL World League Soccer 2000 (G) [!]
Comment=6 | Doesn't Work - Nemulating w/high VIs count

[0x658F8F37]
FriendlyName=RTL World League Soccer 2000 (G) [!]
Comment=6 | Doesn't Work - Nemulating

[0x2BC1FCF2]
FriendlyName=Shadowgate 64 - Trials of the Four Towers (FGD) [!]
Comment=6 | Nemulating w/high VIs count
=
[0x2BC1FCF2]
FriendlyName=Shadowgate 64 - Trials of the Four Towers (E) (M3) [!]
Comment=6 | Doesn't Work - Nemulating w/high VIs count

[0x7F43E701]
FriendlyName=Top Gear Rally (E) [!]
Comment=4 | Playable - Disable sync game to audio for sound, too fast, gfx issues
&
[0x0E596247]
FriendlyName=Top Gear Rally (J) [!]
Comment=4 | Playable - Disable sync game to audio for sound, too fast, gfx issues
&
[0x62269B3D]
FriendlyName=Top Gear Rally (U) [!]
Comment=4 | Playable - Disable sync game to audio for sound, too fast, gfx issues
&
[0xBEBAB677]
FriendlyName=Top Gear Rally 2 (E) [!]
Comment=4 | Playable - Set Cheat Count Increase to 4, once ingame set it to 2, minor gfx issues
&
[0xCFEF2CD6]
FriendlyName=Top Gear Rally 2 (J) [!]
Comment=4 | Playable - Set Cheat Count Increase to 4, once ingame set it to 2, minor gfx issues
&
[0xBE5973E0]
FriendlyName=Top Gear Rally 2 (U) [!]
Comment=4 | Playable - Set Cheat Count Increase to 4, once ingame set it to 2, minor gfx issues
=
...
...
Comment=3...

ADD:
[0x4A997C74]
FriendlyName=Knife Edge - Nose Gunner (E) [!]
Comment=2 | Playable - Too fast

[0xB443EB08]
FriendlyName=Legend of Zelda, The - Majora's Mask (U) (NGC)
Comment=0 | Fully Playable - Uses Frame Buffer
 

olivieryuyu

New member
For this game, use compilermode=3 and it's playable !!!

FriendlyName=Kobe Bryant's NBA Courtside (E) and (U) [!]
Compilermode=3
EEPromSize=2048
Comment=1 | Playable

There is may be some missing gfx just before entering a match (CPU process gfx ?) so i give a comment=1

another game playable with Nemu :)
 

olivieryuyu

New member
[9C7318D2]
FriendlyName=Beetle Adventure Racing! (J) [!]
Comment=1 | Playable - Minor gfx issues

it's [0x9C7318D2] !!!

otherwise the rom is unknown
 

olivieryuyu

New member
also

[0x0C5EE085]
FriendlyName=Rocket - Robot on Wheels (U) [!]
Comment=0 | Fully Playable

it's unknown with Nemu, you have to use the internal name

ROCKETROBOTONWHEELS

becareful E version is certainly using the same internal name :)
 

olivieryuyu

New member
also NBA Courtside 2 - Featuring Kobe Bryant is working BUT there is a lot of black screens (CPU gfx)

So Nemu is not crashing !!!

you have to press start when you reach menu (you can get menu gfx with rice video plugin only ) and you get gfx at last with any gfx plugins. Just before entering the game, again some black screens and after you can play !!
 

olivieryuyu

New member
FriendlyName=Pocket Monsters Stadium (J) [!]
Comment=6 | Doesn't work - Hangs

hangs ? for me it's playable, there is a gfx problem in menu but it's fairly playable
 

olivieryuyu

New member
FriendlyName=Bomberman 64 - Arcade Edition (J) [!]
Comment=2 | Playable - Missing gfx

missing gfx ?

where ?

you're certainly confusing this game with Bomberman 64 but it's not the same game
 

Jelta

New member
bugfix Kirby 64

[0xC1D702BD]
FriendlyName=Hoshi no Kirby 64 (J) [!]
Compilermode=3
Comment=1 | Playable - Disable Audio HLE (2) to see status bar

[0x46039FB4]
FriendlyName=Kirby 64 - The Crystal Shards (U) [!]
Compilermode=3
Comment=1 | Playable - Disable Audio HLE (2) to see status bar

[0x D93BA11]
FriendlyName=Kirby 64 - The Crystal Shards (E) [!]
Compilermode=3
Comment=1 | Playable - Disable Audio HLE (2) to see status bar
 
OP
Federelli

Federelli

Beta Tester
I can't test kirby since in the latest internal release it gives me an exeption.

Still, amazing than Audio HLE (2) has anything to do with any kind of gfx :).

Oliv, choose one forum but don't post both the same thing here and in EmuxHaven.
 
Last edited:

olivieryuyu

New member
Federelli said:
I can't test kirby since in the latest internal release it gives me an exeption.

Still, amazing than Audio HLE (2) has anything to do with any kind of gfx :).

i tested it and it works

Disabling audio HLE is influencing timings so it can explain why ...
 

olivieryuyu

New member
FriendlyName=Pokemon Stadium 2 (U) [!]
Comment=6 | Doesn't work - Uses Frame Buffer - Nemulating w/high VI count

here my settings:

FriendlyName=Pokemon Stadium 2 (U) [!]
Compilermode=3
Comment=0 |Fully Playable - Uses Frame Buffer

compilermode=3 because in game otherwise the sound is dirty
 
Last edited:

olivieryuyu

New member
[0x0DE2CE36]
FriendlyName=Hybrid Heaven (J) [!]
Comment=0 | Fully Playable

the rom is unknown by Nemu so use internal name:

HYBRID HEAVEN JP
 

olivieryuyu

New member
FriendlyName=Pokemon Stadium 2 (F) [!]
Comment=1 | Playable - Uses Frame Buffer - Might hang

i certainly made an error here afaik:

FriendlyName=Pokemon Stadium 2 (F) [!]
Comment=6 | Doesn't work - Nemulating w/high VI count
 

olivieryuyu

New member
wrong crc

[0x2EF4D519]
FriendlyName=Snowbow Kids (J) [!]
Interpreter=1
Comment=4 | Unplayable - Slow due to interpreter

should be

[0x84FC04FF]
FriendlyName=Snowbow Kids (J) [!]
Interpreter=1
Comment=4 | Unplayable - Slow due to interpreter
 

olivieryuyu

New member
the former crc is used by this game in fact:

[0x2EF4D519]
FriendlyName=Snow Speeders (J) [!]
Interpreter=1
Comment=0 | Fully Playable
 

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