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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Converting between Rice and Jabo texture packs

Cyberman

Moderator
Moderator
mudlord looked into it already. However to answer the left brain in people it's the same problem as making all texture packs compatible (IE one pack for Jabo and Rice and Glide HQ). Jabo uses a different method to compute the identification (how the data was read and unique check data computed on) even a different check type (MD5 versus CRC32).

mudlord had already looked into that I think ... 12 months ago or more.

Cyb
 

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