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Zelda Wind Waker with full textures?

Dysprosium

Graphics Designer
MGFox said:
My only other suggestion is that MasterPhW has created a map to bypass the problem, dunno though, its not in his INI pack if thats the case?!?

MAPs increase compatability in some cases, and in others it may not have any effect. However, as far as I'm aware, the newer versions do not use MAPs at all. Thus, a MAP file wouldn't effect it in the least.

Pky said:
Can i ask something? Why in SSBM sometimes it crashes when the battle starts, and sometimes not. It's very strange.

SSMB is unstable, but more stable then in the teaser. All I can say is to expect things like that to happen occasionally. Although, I can safely say I haven't experienced a crash it in, other then trying to start a game in English. :p
 

grobbie

New member
yaz0r said:
Never said I was going to rewrite the whole game.
I just rewrote parts of j3d, the library used in mario sunshine, mario kart and zelda

Hi,

How do you know the library is called j3d? Is it a 3th party commercial engine? Only thing I could find in google was Java3D when searching for j3d.

Thanks
 

ector

Emulator Developer
Nintendo left a complete symbol map on the Zelda disc. And on the Mario Sunshine disc. And on Pikmin. And Animal Crossing. Why? No idea.
 

grobbie

New member
ector said:
Nintendo left a complete symbol map on the Zelda disc. And on the Mario Sunshine disc. And on Pikmin. And Animal Crossing. Why? No idea.

Yeah I had forgotten about that. I remember seeing the map file on the mario kart disc (and being shocked they placed it on the disc). But after checking it I assumed the map file didn't match the .dol file. Since in the map file for example the .text section size is specified as 0x39b2a8 ~ 3.7MB while the total size of the dol file is much smaller.
Hmm but then again I'm no expert at this ;) So maybe I interpreted it wrong.
 

MasterPhW

Master of the Emulation Flame
MGFox said:
As I apparently had nothing better to do today, I though I'd do a little research, therefore I've just spent approx 1h 30m playing Wind Waker on Interpreter...and it still hangs at the telescope! :doh:

I am using version Dolphin 1.02 without MasterPHW's INI and game code GZLE with Dolwin checksum C8. Oh...and it ran at an average of 1.45 fps outdoors and about 4ish indoors.

I hope this helps in some way, though I think MasterPHW would be the best person to clear this up! :whistling

Cheers,
Fox
Sorry that I didn't saw this thread before, but I haven't a lot time to visit ET the last few days.
I have to disappoint you all, the only way to get zelda working is to play the demo! Yeah, you heard right, on the Collectors Edition (the Disk with the two NES one and OoT and MM) theres a tgc demo of Wind Waker. I extracted the tgc, converted it t a gcm and played it without any problems! Sorry!
 

ector

Emulator Developer
grobbie said:
Yeah I had forgotten about that. I remember seeing the map file on the mario kart disc (and being shocked they placed it on the disc). But after checking it I assumed the map file didn't match the .dol file. Since in the map file for example the .text section size is specified as 0x39b2a8 ~ 3.7MB while the total size of the dol file is much smaller.
Hmm but then again I'm no expert at this ;) So maybe I interpreted it wrong.

Yup the mario kart mapfile seemed to be for a debug build or something, it doesn't fit the dol. But the maps on these other games do.


Bohdy, I have no idea what pinstripes you are talking about. Is there a screenshot of them somewhere?
 

MGFox

The Quiet One!
MasterPhW said:
Sorry that I didn't saw this thread before, but I haven't a lot time to visit ET the last few days.
I have to disappoint you all, the only way to get zelda working is to play the demo! Yeah, you heard right, on the Collectors Edition (the Disk with the two NES one and OoT and MM) theres a tgc demo of Wind Waker. I extracted the tgc, converted it t a gcm and played it without any problems! Sorry!

Thanks for clearing that up! :happy:

I did suspect it was the demo for a while, you would have had to play for AGES to get to a dungeon, but my attempts to get the demo running failed so I ignored it! :blush:

Cheers,
Fox
 

bohdy

New member
ector said:
Bohdy, I have no idea what pinstripes you are talking about. Is there a screenshot of them somewhere?
Oh, I had guessed that you might have come across them while testing the emulation, but it seems not. Hang on, and I'll try and get a shot of it using gcnrd anyway, as it is an interesting phenomenon.

Edit: I took an XFB snap of the oddity here:

But as you can see, there is nothing to be seen in that shot, which is a bit weird. On the TV screen there are thin vertical stripes of a lighter black (grey) spaced evenly every inch or so visible in the black section of the doorway. It also happens consistently during certain other lighting conditions like a sunset/sunrise out on the ocean. Its not just my TV either, as many people have reported it, even while using prog-scan.

It might be a shortcoming of the the tv-out chip?
 
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MGFox

The Quiet One!
Just dumped my Zelda Collectors (Again) and sure enough the demo is stored as a TGC (its not that I didn't believe you, I just can't believe I missed it :blush: ), I have extracted and converted it to GCM and it runs without any hassle! (Screenshots Here )

Cheers,
Fox

EDIT: The Demo suffers from the same problem as the Full Game, it locks up when I receive my first Dungeon Key (the first room), the same way it locks when you get the Telescope from Aryll!
 
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yaz0r

New member
ector said:
Yup the mario kart mapfile seemed to be for a debug build or something, it doesn't fit the dol. But the maps on these other games do.

Actualy, zelda make use of the map file. Seems that it's used when the game crash to show the function where it crashed. Maybe a backtrace too...
 

Kiantsu

New member
Woah I have just seen the new pics in the demo, and how much I wish to have the new version of dolphin por trying it myself. agh.

PD: I wanted to say... er... to accept my apologies, that guy wich I said that... I mean, I just wanted to say that I'm sorry cuz of my answer to the one which was asking for the SSBM.
 

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