So umm.. I've gotten a little distracted from doing the backgrounds, and I've been texturing all over the place. I've redone the Master Sword slightly, so the cross guard is now coloured similarly to the handle. In layman's terms, the crossguard is blue now. It's not higher resolution though, I just reworked the texture we already had. Oh and I also fixed it up so that the sword is textured whilst in the pedestal as well!
I've also finished the Temple of Time. That means the stone tablets representing the seven sages, as well as the Light Sage emblem on the raised part near the entrance. Now because I've retextured these, that means I have high quality versions of the medallion designs, so should I just go ahead and redo the medallions whilst I'm at it or not?
EDIT: Okay I tested out a new medallion and it turns out if you up the size they get cropped to fit in the pause menu, so I shan't be doing them!
The light sage emblem by the entrance (it's an all white texture that looks like the light medallion) isn't working. It appears to work by darkening the texture underneath it on any blank pixels, and because of the way I made it, it doesn't work at all, so the temple of time is missing that texture