damn...that dave2001 keeps impressing me..he's only 16 years
old and..what a future.. *whoops* wrong thread
anyway, i wont remove it cuz its true :innocent:
this plugin looks promising too, those early screens
looks really good!
I've worked on it a few hours today, and although most of the changes were either internal things (I rearranged alot of it so it makes more sense), or small things (viewports, scissor regions, fillrects...), I did manage to get lighting working.
Looks great man. Ignore lighnight and his ignorance. I doubt he understands C/C++. I mean c'mon he tlaked about porting 1964 to xbox in open gl. He also wants to make a gamecube 'emulatore' lol. He probably doesn't even know BASIC
i have been studying C++ on the net for about ayear now!!!
i just can't get any thing to complie under dec++ i am trying to make a gfx plugin in sdl and opengl and in glide useing daves2000 code and updateing it as i go.. along with the but i keep geting these dum errors when trying to complie the code..i am try to fix the errors!!! but it is hard in dev c++. i was thinking about the 3 of making making them into one plugin!! if i can.. that would make 1 awsome plugin!!!! so get lost decription..... i know way more about emuation than you!!! i have patch way many games in ultrahle back in 1999 when it 1st came out..that no 1 has yet to...my plugin is FOR REAL!!!!!!!!!!!!!!!!!!!!!!!!!
mario64 is super fast at the moment...it looks well cool the mario64 face with the white background, hehe. I guess u know wats on ur 'to do' agenda, thanks for letting ppl sample ur work though. and good luck