madmonkeykf
New member
Hi, i'm using Project 64 1.6 with Jabo's Direct3D 1.6 to play Majora's Mask. It all works perfectly in windowed mode, even at my desktop resolution (1024 x 768), including the transition effects to new days and the blur on the scarecrow song.
However, when full screen the game crawls to a halt. I understand this is a known fault, but I did not believe that a remedy to it was running in windowed mode, which to my mind is more intensive and should perform worse.
Does anyone have any suggestions? It's no biggie, but I want to play full screen.
Also, while I'm here, I read that there's a Majora's Mask texture pack, but it seems incomplete. Is it worth using?
Thanks for the advice,
MMKF
However, when full screen the game crawls to a halt. I understand this is a known fault, but I did not believe that a remedy to it was running in windowed mode, which to my mind is more intensive and should perform worse.
Does anyone have any suggestions? It's no biggie, but I want to play full screen.
Also, while I'm here, I read that there's a Majora's Mask texture pack, but it seems incomplete. Is it worth using?
Thanks for the advice,
MMKF