the_great_d2 said:Something that could be simplistic to apply would be a cheat system like on ZSNES.
Basically, one that allows you to seach all current values, and eliminate values by either specifying an exact value, greater than or less than, equal to last search, or unequal to last search...
And once value is narrowed down, the ability to assign a new value to it and/or to lock that value, and to save the information so that you can use it again later to cheat again.
Gorxon said:Well, you might wanna check out Nemu for that. Nemu has had it implemented for ages and the method works extremely well. You can also use that one to find codes, which you then again can add to the UltraHLE ini. I wrote some documents on how to convert UHLE cheats to Nemu cheats for my old page NemuZONE, and I have uploaded them on the emu64 server just in case you want to have a look. Check them out here:
http://www.emulation64.com/Gorxon/howto1.htm
It's on page three I think. And, please PM if you have any further questions about the info on the page to keep this topic ontopic.
crewde said:
hey dominator, remeber me?:happy:
crewde said:lame?
Do you have any idea who crewde is, and what he did in the past?Lyzel said:That's so uncalled for![]()
crewde said:lame???
DuDe said:Do you have any idea who crewde is, and what he did in the past?
crewde said:i neevr said or did anything to be called "lame" -- anyways, can't wait for the new uHLE ... and yes, i agree... it'll come out when it's damn well ready! if the emu comes out now it'd be unfinished and buggy... who wants an emu like that?! i agree with ya Cool. late.