KMan
The Wu Tang Master
The New Hi-Rez Zelda: Ocarina of Time Retexture Pack
DOWNLOADS
01/03/2007 - Download for free from Fileplanet! (47.6 MB)
Intructions: Download and extract into your plugin directory. You will still need an emulator like 1964 or PJ64, Rice's Video Plugin and a clean, unaltered Ocarina of Time rom (U) (v1.0).
06/30/2006 - Added Pack 03 (All other completes, Fire Temple, Desert Colossus)
Note: This will be the last pack released for use with Rice's video plugin. Since it does not seem to be updated any longer, I am going to move all progress onto Jabo's Plugin for PJ64.
04/13/2006 - Added Pack 02 (Kokiri Forest + Deku Tree)
03/03/2006 - Added Pack 01 (text and interface art)
-----------------------------------------------------------------------
So it has been written, so it shall be done.
I've started compiling a new pack to combine all the hard work everyone else has
done. When I do post a release, it will be in two packages. One package will have
all of the menu and interface textures as those are nearly finished, and will not
need to be updated that often. The other package will be the world and character
textures.
So, if you want your work into the new packs, you'll need to submit them in this
thread. I have tried to go back through each and every page of the old one, but
that has taken so much time. So many pages spent on worrying about the logo screen.
When I get the textures I will sort them out into folders on where they are
located, etc. If there are any changes that need to be made, I will do my best to
give feedback so that they can be fixed.
And now, for a taste of things to come.
:sombrero:
ATTENTION!!!
Posts should be related to collecting other peoples retexturing packs to one pack that everyone can use, and there is no confusion. Feedback on the textures is always welcome.
I DO NOT consider making the weapon icons, new text, start screen logos, etc to fall under the term of retexturing. They put no real effort put into remaking the texture themselves. They probably think that cutting and pasting images from magazines and the internet and applying a drop shadow filter makes it awesome. For all I care, all of that should be kept in the 200+ page spam-fest.
Also, discussion about cheats, why something doesn't work or won't load does not belong here, either. There is an entire forum section devoted to the cheats, and since nothing has been released yet, why are there people saying that it won't load.
When the pack does get released, it will be posted on the first page, as well as a new post when it does get updated. Then we can start seeing some feedback on if a texture is missing in a zone that was supposedly 100% complete.
This is a thread for production, not bullshittery. We should be making things, instead of droning on about a shadow on a shield for a logo that is only seen at the beginning of the game.
DOWNLOADS
01/03/2007 - Download for free from Fileplanet! (47.6 MB)
Intructions: Download and extract into your plugin directory. You will still need an emulator like 1964 or PJ64, Rice's Video Plugin and a clean, unaltered Ocarina of Time rom (U) (v1.0).
06/30/2006 - Added Pack 03 (All other completes, Fire Temple, Desert Colossus)
Note: This will be the last pack released for use with Rice's video plugin. Since it does not seem to be updated any longer, I am going to move all progress onto Jabo's Plugin for PJ64.
04/13/2006 - Added Pack 02 (Kokiri Forest + Deku Tree)
03/03/2006 - Added Pack 01 (text and interface art)
-----------------------------------------------------------------------
So it has been written, so it shall be done.
I've started compiling a new pack to combine all the hard work everyone else has
done. When I do post a release, it will be in two packages. One package will have
all of the menu and interface textures as those are nearly finished, and will not
need to be updated that often. The other package will be the world and character
textures.
So, if you want your work into the new packs, you'll need to submit them in this
thread. I have tried to go back through each and every page of the old one, but
that has taken so much time. So many pages spent on worrying about the logo screen.
When I get the textures I will sort them out into folders on where they are
located, etc. If there are any changes that need to be made, I will do my best to
give feedback so that they can be fixed.
And now, for a taste of things to come.
:sombrero:
ATTENTION!!!
Posts should be related to collecting other peoples retexturing packs to one pack that everyone can use, and there is no confusion. Feedback on the textures is always welcome.
I DO NOT consider making the weapon icons, new text, start screen logos, etc to fall under the term of retexturing. They put no real effort put into remaking the texture themselves. They probably think that cutting and pasting images from magazines and the internet and applying a drop shadow filter makes it awesome. For all I care, all of that should be kept in the 200+ page spam-fest.
Also, discussion about cheats, why something doesn't work or won't load does not belong here, either. There is an entire forum section devoted to the cheats, and since nothing has been released yet, why are there people saying that it won't load.
When the pack does get released, it will be posted on the first page, as well as a new post when it does get updated. Then we can start seeing some feedback on if a texture is missing in a zone that was supposedly 100% complete.
This is a thread for production, not bullshittery. We should be making things, instead of droning on about a shadow on a shield for a logo that is only seen at the beginning of the game.
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