Tagrineth said:Er... couple things.
First, how do you zoom in like that?! ^_^
Second, AFAIK due to the way Saturn handles 3D and the way it has to be emulated, you can't filter textures without either destroying compatibility or destroying geometric coherence.
Also performance would be a disaster zone on all but the most powerful CPU's... unless GiriGiri found some straaaaaange way to accelerate Quadratic primitives on modern graphic cards?