I need some game specific setting tips. I've GF2MX, using 56.64 dets.,
In Zelda MQ with DX GF2 combiner as I see it - everything OK.
In Conker if using GF2 comb. some strange texture errors in intro (some black
texures on conker's head and chainsaw), if lim. 2-stage far better but no shine on N64 logo (shines in GF comb.).
In Castlevania seems OK, except for the selection rectangle in menu which is
opaque instead of transparent (it's transparent with normal combiner but then
some graphic errors appear at the top and bottom of the menu).
Jet Force Gemini simply gives me exception in emulation thread at boot,
which is strange because I think is a good rom (it ran fine with mupen64).
Also, if there is something I should be aware of considering Ogre Battle,
please drop the info here, because I read here that it gives some problems,
but can't recall anything specific.