Yea, I liked it very bloomy because these games have too much polygons visible

I love bloom anyway

I play the games in 1280x1024 resolution, so the effect is not too blurry.
But tweaking is very simple :
The shader givers 2 "Colors" to the final image : "Color" is the original image, "Color2" is the bloomy one.
At the line "return saturate((Color*0.6) + (Color2*1.8) - (Color*Color2));" you have 0.6 original and 1.8 bloomed.
0.6 and 1.6 is not bad, and a bit less bloomy, but if you want it really less blurry,0.8 and 1.4 is quite well, or even 1.0 and 1.2.
I don't know how to make a motion blur, but i think Mudlord released a cool one
