Trotterwatch said:But it's just a logo, so we'll survive yeah?
olivieryuyu said:anyway glide64 have perfect logo ....
Trotterwatch said:I'll test Goldeneye now to see if anything is up here. The old plugins achieved the sky effect by way of a hack btw, which is why it isn't present in the newer versions.
Just a quick test of Goldeneye I noticed no issues. The problem could just be drivers, I notice Nvidia drivers are usually quite sensitive and will cause issues now and then. If the legacy combiner fixes it then it's no major deal![]()
Actually, because the sky in the first level is black with 1.4 and 1.5 with my Radeon 9000 Pro, (Basically a modified 8500 that requires higher clocks than an 8500 for the same 3D performance) *probably* is still going to be the same with my Radeon 9000 Pro video card, which I still have.
In many 3D rendering situations, the GeForce 4 Ti 4200 64 MB version will whoop it.
Trotterwatch said:Yay, it isn't a competition. Why has everything you've posted about this been negative on this forum, and mostly all positive on the other one?
Anyways you are right.
ScottJC said:yeah, you're right... ok then set the in-game settings to "hi-res" under video... this isn't a plugin or an emu thing... its an actual game option... that works equally well.
perfect dark is too slow with PJ64 on my current system, i set the CF to 3 and it helps but it made the gameplay jerky, dunno if it buggers timing or not![]()
Trotterwatch said:But it's just a logo, so we'll survive yeah?
Trotterwatch said:1.6 does seem to be slightly harder on the system for PD, runs mostly fullspeed here without tweaking, though it can occassionally dip in framerate. I wouldn't have imagined it would have been a problem with a system like your's though Scott.
Reznor007 said:Depends on your goals. Are you trying to accurately emulate the system, or just play the games?![]()
However, Goldeneye 007 seems to suck up the processor. IMO, with Goldeneye 007, even with an Athlon, you will want at least 2.2 ghz!!!
Trotterwatch said:Perfect emulation, but just not trying to be too anal. The problem has been acknowledged. Anyways, I can't be doing with argueing about that.... so yeah you are right. End.
That's a geometry problem, aka "Tris" is the bug's name. It is noted in the gamefaq, I just ignore it.ggab said:DK64 bug, in the first level:
Streched texture: only noticible in PJ64 1.6 (with Jabo 1.6 too) (because DK64 has perfect timings and speed...)
VGV said:I would have to say that with this new release PJ64 has become the best n64 emulator out there. I was especially surprised by how well Killer Instinct Gold ran in this new version (as far as I know no other emulator has been able to pull this off yet).
The only problems I have experienced with pj64 1.6 :
1080 Snowboarding ran perfectly smooth on my PC in version 1.5 but in 1.6 the framerate has dropped to a stuttering 20 FPS. Music & sound also extremely choppy.
Same problem with Perfect Dark. Smooth framerate in v1.5 extremely low framerate in 1.6.
I turned off the Limit FPS option in both cases but this didn't remedy the problem at hand. Is it maybe that this new version has higher system requirements than the last for certain games ? Anyhoo, truly amazing work guys ! The PJ64 Team are true geniuses ! I am blown away ! :bouncy:
P.S. This is my first post on this board, so I don't know if my specs will appear at the bottom of my message. So just to be sure...CPU : Pentium P4 2.40 Ghz...Graphics Card : Intel 82845G...Memory : 256MB RAM...