Dear friends:
About a couple of weeks ago, I wrote a thread asking for the "FAILED TO ALLOCATE MEMORY" error.
Well, now, after a bit work with the OS and the emu I have to recognise that it wasn't an emu fault but my fault. I think that I have to say this because all of we like when we are right but we have to recognise too when we go wrong.
Once say this, this is what I did to have the emu working:
1.- I reinstalled the OS and format the hard drive to FAT 32 file system (I had it on NTFS).
2.- I checked the TASK MANAGER and look how many MB were initialized when starting windows. When I got the emu not working, the among of MB that were transferred at starting were ¡¡¡ 180 MB !!! :blush: (I know what are U thinking, but let me end the story before laugh on me...). After reinstall the OS, I left the MB transfer in about 90-100 MB when starting windows, and now the emu works really fine!!! :thumbsup:
Since it is explained at the online help of this PJ64's version, the emu needs about 70-110 MB to work fine. Despite I have 384 MB, before the reinstall of the OS there was only 200 MB to run the emu. Now I have almost 300 MB.
Well I don't know yet if the solution is to convert the hard drive to a FAT 32 file system or to leave all the unnecessary tasks that windows starts with to free a lot of memory. So I tried both and now the emu works great!!! This means that it wasn't a compatibility tab problem (I think...).
That's all! Congratulations once again to the PJ64 team and thanks to all of U who cared about my problem and tried to help me.
See you! :bunny:
[OH! Excuse me... My system:
- P4 1.6 GHz
- 384 RAM
- GeForce 2 MX 400 32 MB with Detonators 40.41 beta
- Windows XP Home Edition
- Direct X 8.1
- ADI SoundMAX onboard audio chipset
:sleepy: ]
About a couple of weeks ago, I wrote a thread asking for the "FAILED TO ALLOCATE MEMORY" error.
Well, now, after a bit work with the OS and the emu I have to recognise that it wasn't an emu fault but my fault. I think that I have to say this because all of we like when we are right but we have to recognise too when we go wrong.
Once say this, this is what I did to have the emu working:
1.- I reinstalled the OS and format the hard drive to FAT 32 file system (I had it on NTFS).
2.- I checked the TASK MANAGER and look how many MB were initialized when starting windows. When I got the emu not working, the among of MB that were transferred at starting were ¡¡¡ 180 MB !!! :blush: (I know what are U thinking, but let me end the story before laugh on me...). After reinstall the OS, I left the MB transfer in about 90-100 MB when starting windows, and now the emu works really fine!!! :thumbsup:
Since it is explained at the online help of this PJ64's version, the emu needs about 70-110 MB to work fine. Despite I have 384 MB, before the reinstall of the OS there was only 200 MB to run the emu. Now I have almost 300 MB.
Well I don't know yet if the solution is to convert the hard drive to a FAT 32 file system or to leave all the unnecessary tasks that windows starts with to free a lot of memory. So I tried both and now the emu works great!!! This means that it wasn't a compatibility tab problem (I think...).
That's all! Congratulations once again to the PJ64 team and thanks to all of U who cared about my problem and tried to help me.
See you! :bunny:
[OH! Excuse me... My system:
- P4 1.6 GHz
- 384 RAM
- GeForce 2 MX 400 32 MB with Detonators 40.41 beta
- Windows XP Home Edition
- Direct X 8.1
- ADI SoundMAX onboard audio chipset
:sleepy: ]
Last edited: