PCSX-Redux is yet another fork of the PCSX Emulator. Project goals are following: bring the code to more up to date standards, create a monolithic codebase instead plugin system, readability and portability, improved rendering and debugging experience.
Latest changes:
:: Github
:: Related news post at PSEmu.pl

Latest changes:
Upgrading to gcc 11.1 wherever possible;
Adding pthread compilation flag;
Fix gpu settings;
Fix merge conflict;
Merge branch 'main' into fix-gpu-settings;
[GPU] Serialize dither setting, add it to the GPU interface;
[GPU] Extern in externs file, don't include what you don't use;
Try to fix serialization for GPU settings
:: Github
:: Related news post at PSEmu.pl
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