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PC/emu/game compatibility. post here

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kage

New member
Hey bLAdEbLA, I've got another one for you...

1080 Avalanche USA [GTEE]
Unknown AX Command

:ninja:
 

Loki

New member
Kid A said:
Hey Loki, I can´t open your program. I get an error, like I need a dll file.
qtintf70.dll

No worries I'll update the file.
[edit] Okay done, I didn't need one of the registered dll's anymore. So it's gone now. Download it again, and this one should work.
 
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Kid A

Nevermind
Loki said:
No worries I'll update the file.
[edit] Okay done, I didn't need one of the registered dll's anymore. So it's gone now. Download it again, and this one should work.

"Search" Button doesn´t seem to be working.
 

Loki

New member
Kid A said:
"Search" Button doesn´t seem to be working.

Really?! - Damn. Pressing enter in the text field works though right?

[edit] I don't understand. I just checked it and it works for me...
 
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Kid A

Nevermind
Loki said:
Really?! - Damn. Pressing enter in the text field works though right?

[edit] I don't understand. I just checked it and it works for me...

Sorry its working ok. My mistake :blush:
 

Loki

New member
Kid A said:
Sorry its working ok. My mistake :blush:

No worries, bugs are a major part of programming. I always expect the unexpected. FYI: updates will be coded in a couple of days. I'm working on a way to have the program, check for and download new *updated* gcm lists automatically..... Keep a close eye on this, plenty of bugs expected :)
 

Kid A

Nevermind
BeyBlade S.T.B USA [GBTE] - Bootable - Non Playable
Freeze in Atari Logo
Note: see shots thread
 

Nick_kidid0

Member since 2001
Loki,

Freeloader does work, and so does Action Replay to some extent using this method:
CPU - Interpreter
GDI Framebuffer - ON
Emulate Syscall - OFF
GFX Compile - ON

And Jap Mario Kart, garbage removed ISO won't boot.
ID for PAL Mario Party 4 = GMPP

Sonic doesn't require Wireframe to work and neither does Turok. Rayman 3 requires interpreter and wireframe, but crashes at the end of level 1.




P.S. Just clearing up some info in your compat list ;)
 

Loki

New member
Top stuff! - Thanks Nik_kidid0 - I'll get that sorted...

[edit]
Done, keep em coming too. I'll be re-jiggin' the list a bit over the next couple of days. It's getting a little messy in there, so more nodes are required. If there is any more info people want, let me know, so far I have / will have these nodes:

Name = Game Name.
ID = GCM ID.
Region = Europe, US, Jap.
Notes = Boots / Doesn't Boot.
Shrunk Size = Duh!
Good Boot = Required for program use only.
Tested By = user name / contributor.
Boot Notes = How to get the GCM to boot.

Keep the updates / bugs coming tho!
 
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xdaniel_FWB

Living RCP Hungup
Loki said:
Name = Game Name.
ID = GCM ID.
Region = Europe, US, Jap.
Notes = Boots / Doesn't Boot.
Shrunk Size = Duh!
Good Boot = Required for program use only.
Tested By = user name / contributor.
Boot Notes = How to get the GCM to boot.
a suggestion: what about changing "Notes" to "Boot Status" or something and adding a "Gameplay Status" node? So that would be for ex. SA2B something like:
Boot Status = Boots
Gameplay Status = misc. in-game core problems
 

kage

New member
I totally agree with xdaniel_FWB, however I think you should keep "notes" and use it for listing whether the game works with Dynarec or interpretor.


PS Nick_kidid0;
I tested what your method on action replay, and you're right, it will display the freeloader logo (mine was garbled at the top of the screen, but it did still show it.)
 

bLAdEbLA

Insert clever rhetoric here.
Loki said:
Top stuff! - Thanks Nik_kidid0 - I'll get that sorted...

[edit]
Done, keep em coming too. I'll be re-jiggin' the list a bit over the next couple of days. It's getting a little messy in there, so more nodes are required. If there is any more info people want, let me know, so far I have / will have these nodes:

Name = Game Name.
ID = GCM ID.
Region = Europe, US, Jap.
Notes = Boots / Doesn't Boot.
Shrunk Size = Duh!
Good Boot = Required for program use only.
Tested By = user name / contributor.
Boot Notes = How to get the GCM to boot.

Keep the updates / bugs coming tho!

Loki - very good idea, I'll attach my current compatibility list and we can collaborate it.
 

Nick_kidid0

Member since 2001
Bloody Roar has the same issue when Shrunk. If cropped and garbage is removed the size is 603MB.

Wave Race won't go further than what i've posted on here when compressed/cropped. it's size is 1.32GB.

Turok boots when cropped/compressed and is about 900 or so MB.

I'll get some more testing done next week.
Keep up the listing guys!
 

Nick_kidid0

Member since 2001
I might as well attach my little compatabilty list (mostly focusing on shrinking the isos).

Nick_Kidid0 - Dolphin Teaser compatability log.

All isos garbage data removal + cropping was done with cgcman.exe. I find that cgcman.exe is best when it comes to shrinking the isos, however becuase it scans and stacks duplicate files on top of each other it may cause the iso to become non-bootable. This shouldn't be a problem unless there are two filenames with the same size/name but are different internally. This is a rare case and hasn't occured yet so i will continue to use this tool for compression.

Computer specs dolphin teaser was run on:
Intel 3.2Ghz Pentium IV
1024MB DDR500 RAM
GeForceFX 5900U
(rest of the stuff doesn't matter)

All games were dumped personally and all work on the GC unless stated otherwise by the loaders, so they are proper dumps.

Games:

F-zero (Pal Version)
DOL-GFZP-EUR
PAL
1.3GB (1,403,794KB) Garbage data removed & cropped
Intperpreter Gfx/ Interpreter CPU. Can see up to Hz select screen. Same results when shrunk.
--------------------

James Bond 007(tm): NightFire(tm)
DOL-GO7P-EUR
PAL
1.19GB (1,249,166KB) Garbage data removed & cropped
Shows Nothing with any setting. Shrinking makes no difference.
--------------------

Legends of Wrestling
DOL-GLWP-EUR
PAL
766MB (784,930KB) Garbage data removed & cropped
Shows Nothing with any setting. Shrinking makes no difference.
--------------------

LUIGI'S MANSION
DOL-GLMP-EUR
PAL
269MB (276,164KB) Garbage data removed & cropped
Shows Nintendo logo. When shrunk, error "Read: Cache Address Out Of Bounds" stops it from progressing to show the Nintendo logo.
--------------------

Mario Kart Double Dash!
DOL-GM4P-EUR
PAL
579MB (593,140KB) Garbage data removed & cropped
Method used to play: Dynarec CPU, Interpreter GFX for menu's. Race needs wireframe. Does not work at all when shrunk.
--------------------

MarioParty4
DOL-GMPP-EUR
PAL
579MB (593,110KB) Garbage data removed & cropped
Goes to menu but can't see anything/crashes. Does not work at all when shrunk.
--------------------

Metroid Prime
DOL-GM8P-EUR
PAL
1.32GB (1,392,828KB) Garbage data removed & cropped
Shows Nothing with any setting. Shrinking makes no difference.
--------------------

RAYMAN 3 HOODLUM HAVOC
DOL-GRHP-EUR
PAL
1.35GB (1,420,598KB) Garbage data removed & cropped
Goes ingame but crashes at the end of level1. Use interpreter/gfx interpreter and wireframe ingame. Does not work when shrunk.
--------------------

Sonic Adventure 2 Battle
DOL-GSNP-EUR
PAL
1.27GB (1,340,688KB) Garbage data removed & cropped
Goes ingame, full speed in menus, 6-12fps ingame. Does not work at all when shrunk.
--------------------

Star Wars: Rogue Leader
DOL-GSWP-EUR
PAL
1.31GB (1,381,528KB) Garbage data removed & cropped
AX-Errors. Shrinking makes no difference.
--------------------

Super Mario Sunshine
DOL-GMSP-EUR
PAL
1.10GB (1,159,464KB) Garbage data removed & cropped
Goes ingame, glitchy, shadows. Does not work when shrunk.
--------------------

Super Smash Bros Melee
DOL-GALP-EUR
PAL
941MB (963,978KB) Garbage data removed & cropped
Goes ingame by using a language other than default. Does not work when shrunk.
--------------------

THE LEGEND OF ZELDA The Wind Waker for PAL
DOL-GZLP-EUR
PAL
1.02GB (1,071,990KB) Garbage data removed & cropped
Goes Ingame, Slow. Does not work when shrunk.
--------------------

Turok: Evolution
DOL-GTKP-EUR
PAL
989MB (1,012,736KB) Garbage data removed & cropped
Goes ingame. Shrinking makes no difference. (random crashes?)
--------------------

WAVE RACE / BLUE STORM
DOL-GWRP-EUR
PAL
1.33GB (1,361,920KB) Garbage data removed & cropped
Goes into menus, various glitches, crashes when try to start game. Shrinking makes no difference.
 

Loki

New member
Nice one Nick! - Can I merge this with the GCM Searcher list?
If anyone else has their own lists and want them out there, then post here, or in the GCM Compatability Searcher post.
 

Loki

New member
xdaniel_FWB said:
a suggestion: what about changing "Notes" to "Boot Status" or something and adding a "Gameplay Status" node? So that would be for ex. SA2B something like:
Boot Status = Boots
Gameplay Status = misc. in-game core problems

Done, that was simple. Just changed the column description :D
 

Nick_kidid0

Member since 2001
Originally Posted by Loki
Nice one Nick! - Can I merge this with the GCM Searcher list?
If anyone else has their own lists and want them out there, then post here, or in the GCM Compatability Searcher post.

Sure.
 
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