Seeing as how remote already answered your question, I feel I should add a few comments of my own. First off, sadly enough, N64 emulation lacks OGL support as of the moment. The majority of the plugins out there, which doesn't say alot seeings as how there are only a few, are primarily DirectX based. This while good for others are bad for some, especially those with Nvidia GF cards. The speed of the current OGL plugins are below par which is bad because OGL is supposed to be faster than DirectX and Nvidia cards should see a boost in performance with OGL not a decrease. Now granted if you have a fast enough computer this wouldn't matter as much, but when a OGL can barely get 60FPS with a 533 P3 without sound in Mario64, you know something is wrong.
Don't take me wrong, I'm not dissing the OGL plugins or anything here. I'm just saying that it needs improvement especially in speed and options. Hopefully one day Icepr8 can prove me wrong.
