Xmayne
New member
I've been having this weird issue where the pre-rendered backgrounds (Hyrule Town, Link's house, etc.) don't align correctly. I took a screenshot and circled the spots in red.
If you look closely, you can see how they are misaligned and not seamless. I only circled three areas, but obviously there are many more. The sky textures do this as well, to the point where the sky looks like a giant box instead of a dome.
I downloaded Project 64 a few days ago and I've been having this issue from the beginning. And just today, I installed a high resolution texture pack, which made the sky look better, but I can still see the texture seams if I look closely. The other areas still look the same, of course.
I'm using Glide 64 and rendering the game in widescreen. I've tried going back to 4:3, but the problem is still there. I don't really know what is causing this. Is this just how the game looks? Because I'm pretty sure it doesn't.
If anyone knows why this is happening, a response would be greatly appreciated.
If you look closely, you can see how they are misaligned and not seamless. I only circled three areas, but obviously there are many more. The sky textures do this as well, to the point where the sky looks like a giant box instead of a dome.
I downloaded Project 64 a few days ago and I've been having this issue from the beginning. And just today, I installed a high resolution texture pack, which made the sky look better, but I can still see the texture seams if I look closely. The other areas still look the same, of course.
I'm using Glide 64 and rendering the game in widescreen. I've tried going back to 4:3, but the problem is still there. I don't really know what is causing this. Is this just how the game looks? Because I'm pretty sure it doesn't.
If anyone knows why this is happening, a response would be greatly appreciated.