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Nintendo Wii sells like zomg

Doomulation

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As much as you do with Nintendo. I BET if Wii would read DVD and PS3 not, you'd bash PS3 because of that.

It's clearer an ego war. Pretty normal IMO.

Not even defending generalplot, just saying what I see.

To ScottJC: You're a self-declared Wii fanboy. You'll defend your shore as much as Plot defend theirs. So stop to try showing maturity when don't even reply friendly PMs for discussion. ;)
By the Gods, No! No, no, no, no!
For the last time, I don't CARE for DVD. It's true that if I find a weakness in the PS3 I exploit it, but I don't overhype the Revolution.

@Allnatural: I agree. It's stupid, but the companies doesn't seem to realize?
 

Allnatural

New member
Moderator
@Allnatural: I agree. It's stupid, but the companies doesn't seem to realize?
I said it's a necessity of its design. Even Metroid Prime 3 (according to the previews) will work this way. I doubt we'll ever see true, mouse-like functionality because it's simply not possible (you can only twist your arm so much when trying to turn).
 

Doomulation

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It's utterly stupid. We move the mouse right, and the player movies with it. Yes, I played Oblivion and it's a breeze to aim and fight using the mouse, but the stupid crosshair on the games on the console is just stupid. The Wiimote can imitate a mouse so let it.
 

Allnatural

New member
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The Wiimote can imitate a mouse so let it.
But how would you make a 360° turn? An analog stick is ideal since it auto-centers (move it to turn, stop when you've turned enough). With a mouse you can turn all you want provided your playing surface is large enough. If you still use a mousepad (as I do) you can physically lift the mouse and re-center it on the pad, which is actually less cumbersome than it sounds. You can't do a true free-look with the Wiimote.
 

Doomulation

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But how would you make a 360° turn? An analog stick is ideal since it auto-centers (move it to turn, stop when you've turned enough). With a mouse you can turn all you want provided your playing surface is large enough. If you still use a mousepad (as I do) you can physically lift the mouse and re-center it on the pad, which is actually less cumbersome than it sounds. You can't do a true free-look with the Wiimote.

Sure you can. It can be done in a different number of ways.
It is already sensitive, so a 360 turn wouldn't be difficult. It's like a mouse. Small area, lots of potential.
I had no problem doing a 180 turn in Oblivion, and with a Wiimote being like a mouse, it should be no biggie either.
 
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WhiteX

New member
Doom, as he just said, you can lift the mouse and recenter it, how to dop that with the Wiimote?

EDIT: only if the crosshair stands only ib the middle and the world spins around, like a PC FPS.
 

General Plot

Britchie Crazy
rcgamer said:
LOL, you're 30 and you say pwn. Sorry, just found it humorous.
I'm 30, but not a senior citizen either. I keep up with the current trends and "lingo", nothing wrong with that.;)

ScottJC said:
Yeah, who you trying to convince, us or yourself? You won't change our minds either so your comments are futile and you are doing nothing but troll here. It's called the opinion, other people besides you are allowed to have one, yours isn't absolute and nor is mine... so whats the point in posting here for you since you obviously have no interest in this subject?
And what's the point of anyone posting in the other thread if they have no interest in PS3? Let me guess, it's ok for them to come in there and bash, but if I come in here and simply give an honest opinion (minus the bashing), that's a complete no-no, right? And some people asked me why I hadn't been to emutalk for so long. And it's this same exact shit happening that's kept my interest in even visting low.;)

Doomulation said:
Yes, because you're a Sony fanboy and love everything they do. And you would never, ever consider another system and therefore everything on that system HAS to be good. And the Rev controller is too different, it's like an Analog stick replacing the D-pad, so it HAS to be bad, even though you haven't tried it!
Fuck it, if you haven't gotten my point by now, you NEVER will.;)
 

LazerTag

Leap of Faith
I think it would make more sense for the nunchuks analog stick to be your character movement and the Wiimote to handle your head or torso pivoting in games. Would make it ideal for strafing while looking in another direction.

I'm hoping to grab a system this Friday at my local Gamestop.

I was going to say "grab my Wii", but that sounds dirty somehow. :happy:
 

Doomulation

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Fuck it, if you haven't gotten my point by now, you NEVER will.;)

No, of course I (we) won't and nor will you. It's like trying to talk to a stone wall which is why we're trying.

I think it would make more sense for the nunchuks analog stick to be your character movement and the Wiimote to handle your head or torso pivoting in games. Would make it ideal for strafing while looking in another direction.
Analog stick would be the AWSD keys for moving around back, forth and side to side. Wiimote is for changing the direction you look. It's so simple... it has always been like that for computer games, and now with the Wiimote, why can't the gaming companies do the same?

I'm hoping to grab a system this Friday at my local Gamestop.

I was going to say "grab my Wii", but that sounds dirty somehow. :happy:
Hey you wouldn't mind grabbing and selling me one while you're there, do you? :D :p
 
OP
arnalion

arnalion

Nintendo Fan
Frankly, I see a fundamental flaw in the Wiimote when it comes to FPS. Moving the controller doesn't move the view, only the reticle. In order to change the view, you have to move the reticle to the edge of the screen and "drag" the view with it (think Goldeneye's R button aiming mode). There's nothing inherently wrong with the tech; its design simply necessitates this behavior. It's perfect for on-rails shooters (Rez sequel please, kthx) but in traditional FPS the analog stick is superior, and the mouse even more so.

It's only Red Steel that are played like that. Both Metroid Prime 3 and COD3 have a much smaller invisible cube. So you don't have to go the whole way to the edge.
It's all up to the game creators, they wii-mote itself is not the problem. As far as i know is Red Steel the only FPS game (so far ^^) that has slower controls than a lame analog stick.
I guess the controls only will get better.
 
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Allnatural

New member
Moderator
It's only Red Steel that are played like that. Both Metroid Prime 3 and COD3 have a much smaller invisible cube. So you don't have to go the whole way to the edge.
They may have a smaller (or larger, depending on your perspective) bounding box, but functionally it's still the same.
It's all up to the game creators, they wii-mote itself is not the problem.
But the controller is the problem. It's a pointing device, and that requires the "bounding box" approach. Are the sensors within sensitive enough to detect fine motion the way the optical sensor on your mouse can? I suspect they are not. I'm not a fan of dual-analog controls either, so I hope I'm proven wrong in the future, but the current approach is worse imo. That's a matter of personal preference I'll admit, so I was wrong to call it a flaw.

So it's not the second coming of the console FPS (yet). As for other genres? I can only hope the Wiimote is utilized in ways that don't feel like a tacked-on gimmick.
 

Doomulation

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It's not a controller problem as its not not a pointing device. It can be used to point, YES, but it can also be used with its motion sensitivity. Take ANY non-fps game, like Zelda, Wii Sports, etc. They don't use it as a pointing device (well, a little, but not the important controls) and it works really well.

Do remember that it can detect motion too.
 

Allnatural

New member
Moderator
Do remember that it can detect motion too.
I understand that. I asked, are the motion sensors sensitive enough to mimic a mouse? I doubt they are, but we'll see.

As for other games, I don't find the Wiimote to be fundamentally better than simply pressing a button on a standard controller, and I don't want to see Nintendo sacrificing their normally stellar game design in the name of "but the controller makes it different!"

And let me add that none of what I've said earlier means that I won't (probably) buy a Wii in the future. As I've said before, if the games are good...
 

Doomulation

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I understand that. I asked, are the motion sensors sensitive enough to mimic a mouse? I doubt they are, but we'll see.
I'll bet they are. Many have reported the Wiimote being very sensitive. Or am I hallucinating?

As for other games, I don't find the Wiimote to be fundamentally better than simply pressing a button on a standard controller, and I don't want to see Nintendo sacrificing their normally stellar game design in the name of "but the controller makes it different!"
Well, you're missing the whole point of that it's more fun to swing a sword rather than press a button. And it's much easier to do a spin slash with rotating the nunchuck that rotating the analog stick once and pressing a button.
 

Allnatural

New member
Moderator
Well, you're missing the whole point of that it's more fun to swing a sword rather than press a button. And it's much easier to do a spin slash with rotating the nunchuck that rotating the analog stick once and pressing a button.
I don't find it more fun nor any easier. Again, a matter of personal preference.
 
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WhiteX

New member
i am excited about the Wiimote but i will have to play it before the purchase, i think i´ll do the same i did with the DS, i´ll wait one year to grab it.
 

ScottJC

At your service, dood!
I Personally love the idea of the wiimote, it'd be great for rts's for instance; Btw Zelda for the Wii does use the pointer for a lot of important things, the hookshot - arrows etc; When you point at the screen a semi transparent circle shows up, just move to the outer edge and the screen rotates for you. That's how it should be done.
 

Doomulation

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When you point at the screen a semi transparent circle shows up, just move to the outer edge and the screen rotates for you. That's how it should be done.

That's stupid and annoying and ineffective.
And I know that games like Zelda uses it like a pointer. But it doesn't need to be used as a pointer.
 

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