MasterV
New member
Sooo, after playing and falling in love with this game again recently, I thought I'd make a hi-res texture pack. At th beginning I started it as a PC version mod, but that produced all sorts of negative effects, so I decided to do it for the N64 version instead in my free time.
The premise was simple. Take the base textures, apply some bump mapping here, some shaders there to give it a current gen polish and see what the result is. In my opinion, not bad at all.
The texture pack is complete, with everything in the game given a sprucing up. However, this doesn't mean that everything is perfect.
OUTDATED
1)The character models were pretty bad to begin with, so no amount of texture work will make them look much better, plus every time I tied tinkering with them the had hilarious side effects like the whole face apperaing on the side of the head, so they remained as-is with some filtering to not look so ugly.
2)Some seams in a few textures may be visible, though that was the case with both the N64 and the PC version.
3)The menus have been undergone this makeover too, though the result may be jarring or neat. Depends on who you ask.
4)It is probable that some texture errors eluded me. I doubt they are a lot though.
5)This will probably be the final update, but I've redone all fonts, inventory screen icons, enemies and NPCs, as well as in-game item textures,Mike's and Shadowman's textures as well as the glow in Shadowman's eyes and the Shadowmask's glow on his chest. Just extract the folder and copy the textures within each subfolder into the "Shadowman" Hi-res folder you already have, overwriting any duplicates.
UPDATED
6)Reuploaded the entire thing, now everything is inside as originally intended (before the second expac was deleted). Unfortunately, you'll have to redownload the entire thing again, but this time it should be ok.
The pack is divided into 3 parts, which all need to be downloaded before extracting. The resulting folder called "Shadowman" goes into the "hires_texture" folder of your plugins. All files are called STP (Shadowman Texture Pack) to avoid dodgy deletions from Mediafire.
The pack is for the (U) version of the game, and I recommend using Azimer's HLE Audio Plugin,as all others will have the music stop or become choppy during gameplay/cutscenes. For video, I recommend either The Glide64 'Napalm WX', or the Rice plugin and it's variants. Rice's plugins have depth problems with the coronas from light sources, as well as some funky undulations with the skyboxes. Keep in mind that you MUST use texture compression in the Glide plugin, and as a result the textures will appear a little smudged.
You can do whatever you like with this pack, so long as you credit me for it's creation.
LINKS
FULL VERSION
http://adf.ly/HQma2
Screenshots
v1.0 screenshots
Spoiler:
I'll be adding comparison screenshots soon. As always, any feedback is greatly appreciated.
Hope you guys enjoy!
The premise was simple. Take the base textures, apply some bump mapping here, some shaders there to give it a current gen polish and see what the result is. In my opinion, not bad at all.
The texture pack is complete, with everything in the game given a sprucing up. However, this doesn't mean that everything is perfect.
OUTDATED
1)The character models were pretty bad to begin with, so no amount of texture work will make them look much better, plus every time I tied tinkering with them the had hilarious side effects like the whole face apperaing on the side of the head, so they remained as-is with some filtering to not look so ugly.
2)Some seams in a few textures may be visible, though that was the case with both the N64 and the PC version.
3)The menus have been undergone this makeover too, though the result may be jarring or neat. Depends on who you ask.
4)It is probable that some texture errors eluded me. I doubt they are a lot though.
5)This will probably be the final update, but I've redone all fonts, inventory screen icons, enemies and NPCs, as well as in-game item textures,Mike's and Shadowman's textures as well as the glow in Shadowman's eyes and the Shadowmask's glow on his chest. Just extract the folder and copy the textures within each subfolder into the "Shadowman" Hi-res folder you already have, overwriting any duplicates.
UPDATED
6)Reuploaded the entire thing, now everything is inside as originally intended (before the second expac was deleted). Unfortunately, you'll have to redownload the entire thing again, but this time it should be ok.
The pack is divided into 3 parts, which all need to be downloaded before extracting. The resulting folder called "Shadowman" goes into the "hires_texture" folder of your plugins. All files are called STP (Shadowman Texture Pack) to avoid dodgy deletions from Mediafire.
The pack is for the (U) version of the game, and I recommend using Azimer's HLE Audio Plugin,as all others will have the music stop or become choppy during gameplay/cutscenes. For video, I recommend either The Glide64 'Napalm WX', or the Rice plugin and it's variants. Rice's plugins have depth problems with the coronas from light sources, as well as some funky undulations with the skyboxes. Keep in mind that you MUST use texture compression in the Glide plugin, and as a result the textures will appear a little smudged.
You can do whatever you like with this pack, so long as you credit me for it's creation.
LINKS
FULL VERSION
http://adf.ly/HQma2
Screenshots
v1.0 screenshots




I'll be adding comparison screenshots soon. As always, any feedback is greatly appreciated.
Hope you guys enjoy!
Last edited by a moderator: