Mazza said:
There is no Hires_textures folder in my PJ64 plugin directory.
Cheers
That's why you have to make one. You need:
Make a path Plugin/hires_texture/WWF No Mercy
Put all the textures you downloaded into there.
If you need those dlls just search for them on:
ttp://www.dll-files.com/dllindex
download them and put them in the right folders
Here are the instructions:
1. You need to have the following in your Project64 v1.6
folder:
BMGlib.dll, MSVCP71.DLL, msvcr70.dll, msvcr71.dll
2. You need to have these in your Plugin folder: Rice Video’s graphic plugin beta 10
RiceVideo.dll, RiceVideoDbg.dll, bmglib.dll
Which you can download from here:
http://www.emutalk.net/showthread.php?t=26442
3. Load up the rice Video plugin in PJ64. and then go to
OPTIONS----CONFIGURE GRAPHICS PLUGIN-----
Turn OFF: Hide advanced settings
Then click Ok and re-enter the menu again.
Go to the texture filter tab in the CONFIGURE GRAPHICS PLUGIN option that was previously hidden.
Check Off: " Load hi-res textures if available"
See here:
http://img33.echo.cx/img33/1494/check1pj2ph.jpg
4. If you are loading high-res textures....... you need to:
Make a folder path: Project 64 v1.6/Plugin/hires_texture/WWF No Mercy.
To do this:
a. Make a folder called (precisely) hires_texture in the Plugin folder
b. In hires_texture make a new folder called WWF No Mercy
c. Insert the replacement textures you downloaded in the WWF No Mercy folder
d. FOLLOW THE CREATION FORMULA EXACTLY AS STATED BY THE create a wrestler creator.
Usually when you add an eyepatch or armband while changing colors it will load the textures into the game.
5. You should probably change your graphics settings to OPEN GL for TNT 2 or higher. That usually makes the game run smoother from my experience.