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Legend of Zelda 2, The - Majora's Mask (U) [!]: sky broken (cosmetical bug)

Corak

Nintendo gamer
(There has been a post for this already, but I think this is worth a proper header)

This is how the sky looks like on the "real system":

http://www.rpgamer.com/games/zelda/zeldamm/screens/zelda-majora-08.jpg
http://www.rpgamer.com/games/zelda/zeldamm/screens/102.jpg

This is how the sky looks like with Project64 1.4 w/ video-plugin: Jabo's Direct3D7 1.40

http://www.emutalk.net/attachment.php?s=&postid=44775

It's really only a cosmetically bug. I wouldn't have noticed it if it weren't for the earlier post. I tried various other plugins (Jabo's Direct3D6 1.40, RCP's Direct3D v0.6, 1964 OpenGL 4.1.0) with no results so far. Also fiddling with the graphics settings didn't have any effect on the sky.

I assume this affects everyone so this should be added to the gameFAQ and or the RDB. Thanks!
 

Nick_kidid0

Member since 2001
Yea, i was the one who found this bug.. Someone like smiff or Jabo need to confirm this, others may look at their sky too.
 

Eagle

aka Alshain
Moderator
Yes, its been confirmed, but seeing as nobody is working on Jabo's graphics plugin at the moment, it isn't going to get fixed.
 
OP
Corak

Corak

Nintendo gamer
Eagle said:
Yes, its been confirmed, but seeing as nobody is working on Jabo's graphics plugin at the moment, it isn't going to get fixed.

If this has been confirmed already I wonder why neither the RDB nor the gameFAQ mention this.
Too bad Jabo's graphics plugin is closed source. But oh well it's of course his decision which has to be respected.
 

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