ThreeTailedFox
New member
So far I've had no problem with smaller and medium size packs, such as the 2009 cell-shaded OoT and Super Mario Retro 64, however larger ones such as Legacy of Darkness and Shadowman cause the emulator to crash. My initial searches made me think it was a LAA issue, since the crash always happens midway into texture loading, around 1900 on Shadowman, however I patched the program and it says now that it's LAA enabled, and the crash is still occuring.
My current setup is Glide Napalm WX release 1 video, and Azimer's HLE .56 WIP2 audio, on Project64 1.6.
My current setup is Glide Napalm WX release 1 video, and Azimer's HLE .56 WIP2 audio, on Project64 1.6.