I hate to criticize that quote, but I think Jabo's plugin works the best of any plugin. Many would say Glide and Rices are starting to equal his plugin. I think that Jabo's D3D is still better, and it is definately the best to use with PJ64 since the plugin makes PJ64 stable, and what it is.Doomulation said:Jabo's is not the best plugin out there. Already, plugins are beginning to equal to his. So there's no need for him to release the source.
If i've understood correctly its discontinued and no source will be released - which i understand perfectly since Jabo made his gfx plugin with (pretty much?) no documentation of n64. Now there are the C headers, programming manuals, function reference manuals. Its much easier to do n64 emulation now.nephalim said:Excuse me if i'm mistaken, but I don't see an answer to my main question (is he going to continue working on it or is it discontinued along with PJ64?)
Glide, for example, is already emulating games more perfect than jabo's. The problem lies in eVoodoo, the wrapper. It was last updated when Glide64 was in little earlier stages.scotty said:I hate to criticize that quote, but I think Jabo's plugin works the best of any plugin. Many would say Glide and Rices are starting to equal his plugin. I think that Jabo's D3D is still better, and it is definately the best to use with PJ64 since the plugin makes PJ64 stable, and what it is.
I know we all want the source for Jabo's GFX plugin, who doesnt, its Jabo's decision after all it is his work