I've searched up and down this forum, and all I've found, were people asking this same question, and not getting an answer to it:
How does one change the uCode-ID for a specific game using Project64?
I read the Help-file, and it says I should look in the RDB-file for instructions, and the RDB-file says to use the GUI to avoid problems...but it doesn't say anywhere HOW to change the uCode. What should one write in the ROM-settings, or where ever I'm supposed to do this?
I found a great combination of plugins (glN64.dll by Orkin, and Jabo's sound plugin (for some reason my favorite audio-plugin, from UltraHLE2064, doesn't work with Project64, which is a shame, cuz it's really good)), and everytime I start ex. Mario Kart 64, it asks for me to manually choose a Microcode. It works fine with F3DEX1 (ID 7), but how do I set it to automatically choose this format?
I'm prolly a n00b to ask this question, but I just pulled out my emulators again two days ago, as they've been collecting dust for 3 years...
How does one change the uCode-ID for a specific game using Project64?
I read the Help-file, and it says I should look in the RDB-file for instructions, and the RDB-file says to use the GUI to avoid problems...but it doesn't say anywhere HOW to change the uCode. What should one write in the ROM-settings, or where ever I'm supposed to do this?
I found a great combination of plugins (glN64.dll by Orkin, and Jabo's sound plugin (for some reason my favorite audio-plugin, from UltraHLE2064, doesn't work with Project64, which is a shame, cuz it's really good)), and everytime I start ex. Mario Kart 64, it asks for me to manually choose a Microcode. It works fine with F3DEX1 (ID 7), but how do I set it to automatically choose this format?
I'm prolly a n00b to ask this question, but I just pulled out my emulators again two days ago, as they've been collecting dust for 3 years...