nullroute
Lost and loving it
The Khan Artist said:.NET? or .NET 2003?
Should work with either.
The Khan Artist said:And I would assume you need some sort of OpenGL SDK, but I have no idea what to look for.
I had forgotten that VS.NET doesn't ship with gl.h or opengl32.lib. You'll either need to get SDKs from your video card vendor, or copy those files from a VS6 install... or (I think) generic ones might be available from www.opengl.org. Just about any should work since the source tree has glext.h along with ATI and nV's extension headers. Although, there is a compile issue with mesagl.
The Khan Artist said:And, uh, what #include statement are you referring to?
I'm guessing that either the url parser removed the angle-brackets and all of the contents inside them, or it didn't escape them and our web browsers are thinking that its an unrecognizable html tag. Either way... and I must word this carefully... those that know what is in there, know what I am not officially saying that I'm doing. But, since I'm not officially saying that I'm doing it, don't ask me about the status of the nothing that I'm not officially working on.