This is a PC Engine / TurboGrafx-16 / CD-ROM2 / Super CD-ROM2 and Arcade CD-ROM2 / SuperGrafx multi-platform PC-Rafx emulator.
Variable Refresh Rate ready
Reduced token usage in MCP server with optional tool router
Added WLA-DX and PCEAS syntaxes in disassembler
Added new palette by Turboxray
Agentic Workflows
Many bug fixes and improvements
github.com
GearLynx is an Atari Lynx emulator for Windows.
The changes are:
Variable Refresh Rate ready
Reduced token usage in MCP server with optional tool router
Added cc65, lyxass and mads syntaxes in disassembler
Source-level debugging in VS Code by BrianPeek
Sprite bounding box overlays in the debugger
Added LNX2 ROM format support
Agentic Workflows
Many bug fixes and improvements
github.com
Gearboy is a Nintendo GameBoy / Super GameBoy / Gameboy Color emulator written in C++ that works on iOS, Raspberry Pi, Mac, Windows & Linux.
The focus was on the readability of the source code with a high degree of compatibility.
Improved accuracy
Variable Refresh Rate ready
Reduced token usage in MCP server with optional tool router
Added RGBASM and WLA-DX syntaxes in disassembler
Agentic Workflows
Many bug fixes and improvements
github.com
Gearcoleco is a highly accurate multi-platform ColecoVision emulator written in C++ that runs on Windows, macOS, Linux, BSD, Raspberry Pi and RetroArch.
The changes:
Variable Refresh Rate ready
Reduced token usage in MCP server with optional tool router
Added WLA-DX, tniASM and Z88DK syntaxes in disassembler
Agentic Workflows
Many bug fixes and improvements
github.com
This is an 8-bit Sega emulator written in C++ by Ignacio Sanchez.
It emulates the following machines:
– Sega Mark III
– Sega Master System
– Sega Game Gear
– Sega Game 1000 (SG-1000)
– Othello Multivision
Here are the changes:
Variable Refresh Rate ready
Reduced token usage in MCP server with optional tool router
Added WLA-DX, tniASM and Z88DK syntaxes in disassembler
Agentic Workflows
Many bug fixes and improvements
github.com
Variable Refresh Rate ready
Reduced token usage in MCP server with optional tool router
Added WLA-DX and PCEAS syntaxes in disassembler
Added new palette by Turboxray
Agentic Workflows
Many bug fixes and improvements
GitHub - drhelius/Geargrafx: PC Engine / TurboGrafx-16 / SuperGrafx / PCE CD-ROM² emulator, debugger, and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch.
PC Engine / TurboGrafx-16 / SuperGrafx / PCE CD-ROM² emulator, debugger, and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch. - drhelius/Geargrafx
GearLynx is an Atari Lynx emulator for Windows.
The changes are:
Variable Refresh Rate ready
Reduced token usage in MCP server with optional tool router
Added cc65, lyxass and mads syntaxes in disassembler
Source-level debugging in VS Code by BrianPeek
Sprite bounding box overlays in the debugger
Added LNX2 ROM format support
Agentic Workflows
Many bug fixes and improvements
GitHub - drhelius/Gearlynx: Atari Lynx emulator, debugger, and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch.
Atari Lynx emulator, debugger, and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch. - drhelius/Gearlynx
Gearboy is a Nintendo GameBoy / Super GameBoy / Gameboy Color emulator written in C++ that works on iOS, Raspberry Pi, Mac, Windows & Linux.
The focus was on the readability of the source code with a high degree of compatibility.
Improved accuracy
Variable Refresh Rate ready
Reduced token usage in MCP server with optional tool router
Added RGBASM and WLA-DX syntaxes in disassembler
Agentic Workflows
Many bug fixes and improvements
GitHub - drhelius/Gearboy: Game Boy / Game Boy Color / Super Game Boy emulator, debugger and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch.
Game Boy / Game Boy Color / Super Game Boy emulator, debugger and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch. - drhelius/Gearboy
Gearcoleco is a highly accurate multi-platform ColecoVision emulator written in C++ that runs on Windows, macOS, Linux, BSD, Raspberry Pi and RetroArch.
The changes:
Variable Refresh Rate ready
Reduced token usage in MCP server with optional tool router
Added WLA-DX, tniASM and Z88DK syntaxes in disassembler
Agentic Workflows
Many bug fixes and improvements
GitHub - drhelius/Gearcoleco: ColecoVision emulator, debugger and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch.
ColecoVision emulator, debugger and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch. - drhelius/Gearcoleco
This is an 8-bit Sega emulator written in C++ by Ignacio Sanchez.
It emulates the following machines:
– Sega Mark III
– Sega Master System
– Sega Game Gear
– Sega Game 1000 (SG-1000)
– Othello Multivision
Here are the changes:
Variable Refresh Rate ready
Reduced token usage in MCP server with optional tool router
Added WLA-DX, tniASM and Z88DK syntaxes in disassembler
Agentic Workflows
Many bug fixes and improvements
GitHub - drhelius/Gearsystem: Sega Master System / Game Gear / SG-1000 emulator, debugger and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch.
Sega Master System / Game Gear / SG-1000 emulator, debugger and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch. - drhelius/Gearsystem